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Pull requests: CleverRaven/Cataclysm-DDA
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Enable NPC mop tool fetching for zone mopping activity
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#86257
opened Apr 5, 2026 by
dobbry-vechur
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Stop Rubik from borging up the anti-borg PCs
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#86256
opened Apr 5, 2026 by
Maleclypse
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Exclude personal zones from NPC zone sorting
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
json-styled
JSON lint passed, label assigned by github actions
#86254
opened Apr 5, 2026 by
dobbry-vechur
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Fix null ammo_data dereferences in NPC reload and turret code
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#86253
opened Apr 5, 2026 by
dobbry-vechur
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Add astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
<Enhancement / Feature>
New features, or enhancements on existing
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Xedra Evolved
Anything to do with Xedra Evolved
fertilize_plant spell effect
astyled
#86251
opened Apr 5, 2026 by
Standing-Storm
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Character creator ImGui migration
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Character / World Generation
Issues and enhancements concerning stages of creating a character or a world
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Scenarios
New Scenarios, balancing, bugs with scenarios
#86250
opened Apr 5, 2026 by
ShnitzelX2
•
Draft
Ortho tint: alpha-masked silhouette rendering with batching
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#86248
opened Apr 4, 2026 by
dobbry-vechur
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ambient mutation in inner cabins cellar depths is slower and more obvious
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#86245
opened Apr 4, 2026 by
Tektolnes
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NPC needs: executor system with BT integration
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
<Enhancement / Feature>
New features, or enhancements on existing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#86243
opened Apr 4, 2026 by
dobbry-vechur
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2
absit invidia perk protects against xe evil eye
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Bombastic Perks
Mods
Issues related to mods or modding
#86234
opened Apr 4, 2026 by
anoobindisguise
•
Draft
Remove dumb gun cheese
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#86232
opened Apr 3, 2026 by
RenechCDDA
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[Magiclysm] Add a way to craft everburning candle
astyled
astyled PR, label is assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Magiclysm
Anything to do with the Magiclysm mod
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#86224
opened Apr 3, 2026 by
Michael1993
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Add 'GLARE' tool quality to lowered PAPR Welding Mask.
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
#86223
opened Apr 3, 2026 by
mCarlG
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Readding old version of "A Beginner's Guide to Magic"
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
Spawn
Creatures, items, vehicles, locations appearing on map
#86111
opened Mar 26, 2026 by
Tiareth
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Hideous Mutated Deformity is Forever, no more UNSTABLE for slime
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#86085
opened Mar 25, 2026 by
Maleclypse
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Updating firearm name/desc (pt.3)
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#86022
opened Mar 23, 2026 by
SchrodingerSig
•
Draft
[ Xedra Evolved ] Abnegation and Pontage Proficiencies
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
EOC: Effects On Condition
Anything concerning Effects On Condition
Game: Achievements / Conducts / Scores
Player goals and how they are tracked.
[JSON]
Changes (can be) made in JSON
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Xedra Evolved
Anything to do with Xedra Evolved
#85944
opened Mar 19, 2026 by
Maleclypse
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pop talker from dialogue if they are dead
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#85935
opened Mar 18, 2026 by
GuardianDll
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SDL transparency issues hotfix
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#85934
opened Mar 18, 2026 by
andrewhr
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make social2 penalties stack slower
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#85919
opened Mar 18, 2026 by
anoobindisguise
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Revive "Add target practice activity"
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#85868
opened Mar 15, 2026 by
GuardianDll
•
Draft
Add characterization tests for monster and NPC movement
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Code: Tests
Measurement, self-control, statistics, balancing.
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#85797
opened Mar 12, 2026 by
dobbry-vechur
•
Draft
Revise the bionic mana penalty
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
#85796
opened Mar 12, 2026 by
anoobindisguise
•
Draft
Miscellaneous flavor text and grammar
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
new contributor
#85689
opened Mar 5, 2026 by
randomman21412
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Reject mapgen vehicle placement with out-of-bounds parts
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#85675
opened Mar 4, 2026 by
dobbry-vechur
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