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In Sim User Interface

Connor Jakubik edited this page Sep 25, 2026 · 1 revision
Sim Creation Fundamentals → In-Sim User Interface

Up to date for Platform 0.54.2

Written by Connor Jakubik


In-Sim User Interface

TODO add screenshots

Space Teams PRO has a unified user interface that is used across most pawn types in most sims. For flat-screen (non-VR) pawns, this typically includes mouse-based interaction with both the 3D world in the viewport, and UI elements.

Viewport Controls & Tips (UIP2D_Spectator pawn)

  • Right-click-and-drag to change view direction.
  • Use WASD, Space, and Ctrl keys for movement, respectively forward/left/back/right, up, and down.
    • Some of these commands may not do anything for, for example, the surface walking pawn type.
    • In unconstrained-Z-axis mode (sometimes when not near a planet), use Q and E to roll the camera view.
    • Gamepad controller input also works.
  • If you leave the local area of a planet / moon, your pawn motion will be unconstrained from that planet.
    • This means you can rotate any direction (including rolling).
    • Your velocity is now tied to solar system barycenter instead of the planet; the planet may leave you behind, especially at high timescale.
  • Time control is done with ,, ., and /.
    • These are used for what their shift-keys would do. The , has a < on it, so it slows timescale down. The . has a > on it, so it speeds timescale up.
    • / freezes and unfreezes the simulation (freeze sets timescale to 0.0x, and unfreeze sets it to its most recent non-zero value).
    • If timescale is 0.0x, pressing , will change timescale to 0.001x, and pressing . will change timescale to 1.0x.
    • If sim time matches real-life time within ~2 seconds of margin, Realtime will show in place of the timescale.
    • Pressing RAlt-, will force time to flow negative, and RAlt-. will force time to flow positive.

UI Interaction

  • Many of the UI elements have tooltips that explain more when hovered.
  • Press Tab to cycle between visible/hidden view modes.
  • The camera controls are visible by default in the top right.
    • Click the button with the Sun icon to set proper Earth daytime exposure.
    • You can also use the scrollbar or number input.
    • Clicking the Camera button will toggle between "perfect" and "physical" camera settings

Top Bar

  • The File dropdown holds the Save Sim functionality.
  • The Edit dropdown ///////////////////
  • You can bring up more UIs from the Gadgets button; drag and drop them into the left or right tab.
    • The list of Gadgets is described below.
  • Click the Help button on the top bar to display controls for the default spectator pawn.

List of Gadgets

WIP

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