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Add Throw Grenade context menu action#132

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mharis001 merged 13 commits into
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throw-grenades
Sep 13, 2021
Merged

Add Throw Grenade context menu action#132
mharis001 merged 13 commits into
masterfrom
throw-grenades

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@mharis001

@mharis001 mharis001 commented Aug 24, 2019

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When merged this pull request will:

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throw_grenades_2

@mharis001 mharis001 added the feature Adds a new feature label Aug 24, 2019
@mharis001 mharis001 added this to the 1.5.0 milestone Aug 24, 2019

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It's currently a bit iffy.

Here you can see a unit is asked to throw but they just stop and move on

If the whole squad is selected and then you ask them to throw, they will ignore you completely and not even stop (only observed when asked to throw an IR grenade).

Sometimes when running and the whole squad is selected and after their first command they'll do nothing and at some point, they'll react if you ask again.

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I can't reproduce the issue in the gif. I can't find a problem specific to the IR grenade, working for me. Was there anything specific (behaviour change) applied to that group?

For the second, are you sure that the position was in range. I added a notification for when not all units are in range of the position but, the units should always stop/react since this disables their PATH.

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No idea if I was in the range as it is not displayed clearly for the user. Have you tried running different mods with it and seeing if that makes a change?

@mharis001 mharis001 modified the milestones: 1.5.0, 1.6.0 Oct 6, 2019
@mharis001 mharis001 modified the milestones: 1.6.0, 1.7.0 Nov 7, 2019
@mharis001 mharis001 modified the milestones: 1.7.0, 1.8.0 Feb 21, 2020
@CreepPork CreepPork mentioned this pull request May 8, 2020
@mharis001 mharis001 modified the milestones: 1.8.0, 1.9.0 May 19, 2020
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Does this integrate with #371 or what happens with this PR?

@mharis001 mharis001 modified the milestones: 1.9.0, 1.10.0 Aug 9, 2020
@mharis001 mharis001 modified the milestones: 1.10.0, 1.11.0 Jan 15, 2021
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Does this integrate with #371 or what happens with this PR?

?

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Not really sure. Both don't handle in-combat units that well at the moment.

@mharis001 mharis001 modified the milestones: 1.11.0, Backlog Mar 5, 2021
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Now works more consistently for units in combat. Also, updated to use new commands/features such as hash maps.

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mharis001 requested a review from CreepPork August 23, 2021 13:01

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Code-wise looks good.

@mharis001
mharis001 merged commit b9264f6 into master Sep 13, 2021
@mharis001
mharis001 deleted the throw-grenades branch September 13, 2021 09:15
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Re-implement Achilles "AI Throw Smoke" Keybind Feature Request: Keybind to throw a frag grenade from a unit

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