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Unhandled exception: Import GBA save #4
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missing infoNot enough information is available to understand the issue.Not enough information is available to understand the issue.tool glitchThe tool itself is breaking. During runtime, or in the tool save file.The tool itself is breaking. During runtime, or in the tool save file.
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missing infoNot enough information is available to understand the issue.Not enough information is available to understand the issue.tool glitchThe tool itself is breaking. During runtime, or in the tool save file.The tool itself is breaking. During runtime, or in the tool save file.
and this is the result
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at PokemonManager.PokemonStructures.GBAPokePC.Load(Byte[] data)
at PokemonManager.Game.FileStructure.Gen3.GBA.BlockDataCollection..ctor(GBAGameSave gameSave, Byte[] data)
at PokemonManager.Game.FileStructure.Gen3.GBA.GBASaveData..ctor(GBAGameSave gameSave, Byte[] data)
at PokemonManager.Game.FileStructure.Gen3.GBA.GBAGameSave..ctor(String filePath, GameTypes gameType, Boolean japanese)
at PokemonManager.PokeManager.LoadGameSave(String filePath, GameTypes gameType, Boolean japanese)
at PokemonManager.PokeManager.MakeNewGameSaveFileInfo(String filePath, GameTypes gameType, Boolean japanese)
at PokemonManager.Windows.SaveManager.OnAddSaveClicked(Object sender, RoutedEventArgs e)