A small HTTP load tester written in Go. Point it at a URL, tell it how many requests to send and how many to run at once, and it tells you how the target held up — throughput, latency percentiles, the full latency distribution, and a breakdown of whatever went wrong. Point it at a JSON file instead and it runs several endpoints in one pass, reporting each one separately.
It's a library as well as a command. The public API (Config, Run, FileConfig,
RequestSpec, FileRun, Summary, Bucket) lives in an importable loadtest package, so you
can drive load tests from your own Go code instead of shelling out to a binary.
The production code uses nothing but the Go standard library. That's a deliberate constraint, not an accident — the whole point was to learn Go's concurrency model properly rather than lean on someone else's worker pool. It was built test-first, following Learn Go with Tests, with AI guiding the design and reviewing the code rather than writing it.
⚠️ This tool generates real traffic. Only point it at systems you own or have explicit permission to test. Load testing someone else's server without permission is rude at best and illegal at worst — keep it to localhost and your own staging environments.
- Install
- Quick start
- Flags
- Seeding
- Understanding the output
- Exit codes
- Use as a library
- Known limitations
- Development
- License
go install github.com/tentse/load-tester/cmd/loadtester@latestOr build from source:
git clone https://github.com/tentse/load-tester.git
cd load-tester
go build ./cmd/loadtesterRequires Go 1.26 or newer.
There are two ways to run a test. Point it at a single URL:
loadtester -url http://localhost:8080/ -c 20 -n 500 -expect 200Or describe several endpoints in a JSON file and get a separate summary for each, all sharing one worker pool:
loadtester -f requests.jsonThe two cannot be combined — the file carries its own settings, so passing any single-target flag
alongside -f exits 2. See Several endpoints from a file for
the file format.
Only -url and -expect are required. Here is every single-target flag at once:
loadtester -url http://localhost:8080/users \
-method POST \
-body '{"name":"test"}' \
-H "Authorization: Bearer $API_TOKEN" \
-H "X-Request-Source: load-test" \
-expect 201 \
-c 20 \
-n 500 \
-timeout 5s-expect is required: you tell the tool which status code counts as a success, and everything
else is a failure. See Expected status for why it has no default.
Load test summary
Total: 500
Succeeded: 500
Failed: 0
Elapsed: 134.895209ms
Throughput: 3706.58 req/s
P50: <= 10ms
P90: <= 10ms
P99: <= 10ms
bucket count
<1ms 0
1–2ms 0
2–5ms 239 ███████████████████████████████▎
5–10ms 259 ██████████████████████████████████
10–20ms 2 ▎
20–50ms 0
50–100ms 0
100–200ms 0
200–500ms 0
500ms–1s 0
1–2s 0
2–5s 0
5–10s 0
≥10s 0
Errors:
n/a
Press Ctrl+C at any point and the run stops cleanly: in-flight requests are canceled and
you still get a summary of everything that completed.
There are two modes. Pass -f to run several endpoints from a JSON file, or use the flags below
to test a single URL.
| Flag | Default | Meaning |
|---|---|---|
-f |
(none) | JSON file describing several endpoints. Cannot be combined with any flag below |
-url |
(required) | Target URL |
-expect |
(required) | HTTP status code that counts as a success. Any other status is a failure |
-c |
10 |
Number of concurrent workers |
-n |
20 |
Total number of requests to send |
-method |
GET |
HTTP method |
-timeout |
1s |
Per-request timeout, including reading the response body |
-H |
(none) | Custom request header as "Name: Value". Repeatable — pass it once per header |
-body |
(empty) | Request body. Sets Content-Type: application/json unless you set that header yourself |
-url and -expect are required only when you are not using -f; the file carries its own
equivalents. Every flag accepts either spelling of its value, so -f requests.json and
-f=requests.json do the same thing.
loadtester -url https://api.example.internal/users \
-method POST \
-body '{"name":"test"}' \
-H "Authorization: Bearer $API_TOKEN" \
-expect 201 \
-c 50 -n 1000 -timeout 5sloadtester -f requests.json{
"version": 1,
"baseUrl": "https://api.example.internal",
"concurrency": 50,
"timeout": "5s",
"requests": [
{ "name": "search", "url": "/search?q=foo", "count": 40, "expectStatus": 200 },
{ "name": "create-user", "method": "POST", "url": "/users",
"body": { "name": "test" },
"headers": { "Content-Type": "application/json" },
"count": 10, "expectStatus": 201 }
]
}You get one summary per name:
Name: create-user
Total: 10
Succeeded: 10
Failed: 0
Elapsed: 11.180792ms
Throughput: 894.39 req/s
P50: <= 1ms
P90: <= 1ms
P99: <= 1ms
bucket count
<1ms 10 ██████████████████████████████████
...
Errors:
n/a
Name: search
Total: 40
Succeeded: 40
Failed: 0
Elapsed: 11.180792ms
Throughput: 3577.56 req/s
P50: <= 5ms
P90: <= 5ms
P99: <= 5ms
bucket count
2–5ms 40 ██████████████████████████████████
...
Errors:
n/a
Every request sharing a name is reported as one summary, so the same endpoint can appear more
than once with different bodies and still be measured as a single thing. concurrency is the
total number of workers, shared across all endpoints rather than given to each, so adding an
endpoint spreads the same pool wider instead of adding load.
method defaults to GET and count to 1. name and expectStatus are required on every
entry — name because it is the label your results are grouped and reported under, and a
generated one would leave you matching summaries back to entries by hand. url is required only
when baseUrl is not set; with a complete baseUrl an entry can leave url out and hit the base
itself.
An optional $schema key is accepted and ignored, so a config can point at a JSON schema for
editor completion without the parser complaining. Every other unknown field is rejected.
baseUrl and each url are joined with exactly one slash between them, so neither side has to
be careful about its own slashes. All four of these produce https://api.example.internal/users:
baseUrl |
url |
|---|---|
https://api.example.internal |
/users |
https://api.example.internal |
users |
https://api.example.internal/ |
/users |
https://api.example.internal/ |
users |
Leave baseUrl out entirely and each url has to be a complete URL of its own.
Reading the config from standard input is not supported yet: -f - is recognised and rejected
with a message saying so, rather than being read as a filename.
Passing any single-target flag alongside -f exits 2. The file already carries those settings,
and two sources for one rule is exactly what the format avoids.
The format's design and its trade-offs are written up in docs/MULTI_ENDPOINT_DESIGN.md, kept as a record of the reasoning rather than as current documentation.
Two things about this output are known and being changed.
ElapsedandThroughputare repeated identically under every name because they describe the whole run, not that endpoint — a name'sThroughputis only its share of the overall rate, so it isTotalrescaled by a constant and tells you nothingTotaldoes not. And endpoints are issued in order, each one'scountin full before the next begins, rather than mixed together — so an endpoint's percentiles are measured while it has the pool to itself, not while it competes with its neighbours. Until that changes, read the per-endpoint numbers as "this endpoint, run alone" and ignore the repeated rate. See Known limitations.
-expect takes exactly one status code, and it has no default — every run has to say what it
considers a success. That is deliberate: a load test that does not check what came back can
report a perfectly healthy run while hitting the wrong endpoint entirely. Point the tool at a
typo'd path without -expect and a wall of 404s would look identical to a wall of 200s.
Match the code to what the endpoint actually returns — a POST that creates something usually
answers 201, not 200:
loadtester -url https://api.example.internal/orders -method POST \
-body '{"item":"x"}' -expect 201 -n 500Because the check is an exact match rather than a range, you can load-test an error path on
purpose. This run treats 500 as the success case and reports anything else as a failure:
loadtester -url https://api.example.internal/boom -expect 500 -n 200Requests that never get a response at all — timeouts, connection refusals, resets — are always
failures, whatever -expect is set to. There is no status code to compare in that case.
-H takes any header, so authentication is whatever your API expects rather than a fixed
scheme — a bearer token, an API key under whatever name your service uses, or both:
loadtester -url https://api.example.internal/orders \
-H "X-API-Key: $API_KEY" \
-H "X-Request-Source: load-test" \
-expect 200Repeating the same name sends the header more than once, in the order given:
loadtester -url https://api.example.internal/search -H "X-Tag: a" -H "X-Tag: b" -expect 200A malformed header — no colon, an empty name, or a newline in either field — is rejected
before a single request is sent, and the run exits 2.
Keep credentials out of your shell history: prefer a variable you clear afterwards, since
anything on the command line is visible to ps while the run is in progress.
The tool sends the identical request every time. It never reads a response body, captures an
ID, or varies a value between requests, so request 500 is byte-for-byte request 1. That decides
both what you set count (or -n) to and what you have to create beforehand.
One question settles it: if this same request arrives 500 times, does the 500th do the same work as the first?
| Endpoint | Same work every time? | Count to use |
|---|---|---|
GET anything |
Yes | Whatever you like |
POST that appends — a comment, an event, an order |
Yes, a new row each time | Whatever you like; this is the write path worth loading hardest |
POST that creates something unique — a user with a taken email |
No. The first succeeds, the rest hit the constraint | 1, or use an endpoint that generates its own ID server-side |
PUT |
Yes — idempotent by definition, same body means same final state | Whatever you like, but the row has to exist first |
PATCH |
Usually, unless it is relative like {"increment": 1} |
Whatever you like if absolute; 1 if relative |
DELETE |
No. The first removes the row, the rest are 404 |
1 per row — see below |
The failure this prevents is a confusing one. Point -expect 201 at a create-user endpoint with
-n 500 and you get:
Total: 500
Succeeded: 1
Failed: 499
Errors:
conflict: 499
Nothing is broken. The target enforced its unique constraint correctly and the tool reported it correctly — you just measured the rejection path 499 times, which is almost never the question you were asking.
PUT, PATCH and DELETE all need rows that already exist. Creating them is a separate step —
see Seeding.
PUT, PATCH and DELETE only mean anything against rows that already exist, and GET /users/1
is not worth measuring if user 1 was never created. This tool does not create them for you.
That is a deliberate line rather than a missing feature. To seed its own data the tool would have to read response bodies, pull an ID out of one, and substitute it into the next request — response parsing, templating and request chaining, all so it could avoid asking you to run one script first. It stays a stateless load generator instead, and seeding stays yours.
These are the constraints this tool puts on your fixtures. None of them are visible in an API schema, and breaking any of them shows up as a load test result rather than as an error, so they are worth reading before you write the script rather than after:
- Choose the IDs yourself; do not let the server choose them. The tool cannot read an ID out
of a create response and feed it into the next request. Every ID the script creates has to be
written into the config by hand, so they must be fixed and predictable —
1 2 3, orloadtest-0001— not whatever the database happens to hand back. - Fail loudly. Check the HTTP status of every seed call and exit non-zero on anything
unexpected. A seed that quietly
401s produces a load test full of404s, which reads exactly like a broken target. This is the most common way a seeded run gives a confidently wrong answer. - Verify before handing over. After creating, read the rows back and confirm they are there. It is two lines and it catches write-succeeded-but-read-fails.
- Be idempotent. Running it twice must leave the same state as running it once — a
PUTwith the full body, or an upsert, never a plainPOSTthat appends. - Ship a teardown with it, written at the same time. It must be safe to run after a partial
seed and safe to run twice, so a
404during teardown is a success and not an error. - Tear down in reverse order of creation, so foreign keys are not violated on the way out.
- Namespace the data. Prefix names with something like
loadtest-so a human can tell your rows from real ones and the teardown knows what to remove. - Match production's shape. A seeded user with an empty profile answers faster than a real one with years of history behind it. Thin fixtures give optimistic latency and you find out at the worst possible time.
- Seed serially, and small first. The seed is setup, not part of the test — do not hammer the target with it. Run it for one row and look at the result before you create ten thousand.
- Use the same credentials the run will use, so you are not proving an auth path the load test never takes.
- Only ever point it at a database you own.
Each entry sends to one URL, so one entry can only ever exercise one row. Entries sharing a name
are merged into a single summary, which is exactly what you want here — three entries, three
seeded IDs, one set of numbers:
Name: get-user
Total: 300
Succeeded: 300
Failed: 0
The server sees 100 requests each on /users/1, /users/2 and /users/3, and you read one
get-user summary instead of three you have to add up by hand.
Deleting is the case that needs seeding most, because a row can only be deleted once: the first
request succeeds and every repeat is a 404. Seed the rows, then give each one its own entry with
count: 1, all under the same name:
{ "name": "delete-user", "method": "DELETE", "url": "/users/1", "count": 1, "expectStatus": 204 },
{ "name": "delete-user", "method": "DELETE", "url": "/users/2", "count": 1, "expectStatus": 204 },
{ "name": "delete-user", "method": "DELETE", "url": "/users/3", "count": 1, "expectStatus": 204 }Name: delete-user
Total: 3
Succeeded: 3
Failed: 0
One entry per row you seeded, so the load you can put on a delete path is capped by how many rows
you were willing to create — this is the one path the tool cannot hammer. If all you want is how
fast the rejection path is, that needs no seeding at all: aim at an ID that does not exist and
set expectStatus to 404.
There is no ${ENV} substitution yet. The file is read literally, so this:
"headers": { "Authorization": "Bearer ${API_TOKEN}" }sends the header value Bearer ${API_TOKEN} — those characters, not your token. The target sees
the placeholder and rejects it, and nothing in the output tells you why.
Until substitution lands, a token in a config file is a plaintext secret in a file. Keep those files out of version control, or have the seed script generate the config from a template at run time, since it already holds the credentials.
The engine is closed-loop: -n requests are sent in total, spread across -c workers,
and each worker waits for its response before taking the next request. There is no target
request rate — throughput is whatever the target can absorb.
- Succeeded / Failed — a request succeeds when it completes and returns exactly the status
you passed to
-expect. Every other status is a failure, as are timeouts, connection failures, and truncated responses. So under-expect 200, a404is a failure — the server answered, but not with what you asked for. - Throughput — successful requests per second over the wall-clock run.
- P50 / P90 / P99 — latency percentiles over successful requests only, so a wave
of fast connection refusals cannot flatter your latency numbers. Each measurement covers the
full request including reading the response body. Percentiles are reported as the upper
bound of a latency bucket and printed with a leading
<=, so readP99: <= 200msas "99% of successful requests finished in under 200ms" — see How latencies are aggregated below. - The bucket ladder — the counts behind those percentiles, one row per bucket. Three numbers cannot tell you whether the slow requests trail off gently or jump straight to very slow; the ladder can. It prints on every run that had at least one success, and is not printed at all when nothing succeeded — see How latencies are aggregated below.
- Errors — safe, stable failure categories grouped by how often they occurred, most
frequent first. A request that came back with the wrong status is listed under that status's
name, so under
-expect 200a run against a missing path readsnot found: 500. Requests that never completed are listed by cause instead: request timeouts, connection refusals, connection resets, truncated responses, and unknown request failures use fixed category names. The counts always add up toFailed. URL user information and query values are not included in these categories, and equivalent failures are grouped together even when their underlying network errors contain different local ports.
A run can send millions of requests, so keeping every latency in memory does not scale. Instead, each successful request's latency is counted into one of 14 fixed buckets, and only the counters are kept — the individual timings are discarded as they arrive.
Every run prints the full ladder under its percentiles. Here it is again from the 500-request run shown in Quick start:
bucket count
<1ms 0
1–2ms 40 █████▏
2–5ms 260 ██████████████████████████████████
5–10ms 155 ████████████████████▎
10–20ms 30 ███▉
20–50ms 6 ▊
50–100ms 3 ▍
100–200ms 5 ▋
200–500ms 1 ▏
500ms–1s 0
1–2s 0
2–5s 0
5–10s 0
≥10s 0
Each bar is sized against the busiest bucket rather than against a fixed number of requests, so
the longest bar is always 34 characters wide and the picture looks the same whether the run sent
500 requests or 50 million. Any bucket with at least one request in it always draws something,
down to a one-eighth sliver of a character, so a single slow request never disappears into a
blank row. The counts cover successful requests only, so on a run with failures they add up
to Succeeded rather than Total.
Buckets are half-open: [1ms, 2ms) includes exactly 1ms and excludes 2ms. Every latency
therefore lands in exactly one bucket, and the counts always sum to the number of successful
requests — no gaps, no double counting.
The ladder is multiplicative rather than evenly spaced, each bucket roughly 2–2.5× the width of the last. Latency is skewed, exactly as the counts above show: most requests cluster at the low end while the interesting tail stretches across orders of magnitude. Fixed-width buckets would drop nearly everything into the first one and spend the rest on an empty tail.
A percentile is then read by walking the buckets from fastest to slowest, accumulating counts
until the target rank is reached, then reporting that bucket's upper bound. For P90 above,
the rank is 0.9 × 500 = 450; the running total passes it in 5–10ms (40 + 260 + 155 = 455),
so P90 reports 10ms and the CLI prints it as P90: <= 10ms.
The trade-off is memory for precision. Memory is constant — 14 counters no matter what -n
is, so two million requests cost the same as ten — but a percentile is only known to the
width of the bucket it lands in.
| Code | Meaning |
|---|---|
0 |
The run completed and a summary was printed (-h also exits 0) |
1 |
The run failed for a reason other than configuration |
2 |
Invalid usage — a bad flag, a missing -url or -expect, a config file that will not load, or an invalid configuration |
130 |
Interrupted with Ctrl+C; a partial summary was printed |
A run whose requests all failed still exits 0 — the load test itself succeeded, and the
result is in the summary. Check Failed rather than the exit code to judge target health.
The loadtest package is importable, so you can drive runs from Go instead of shelling out:
summary, err := loadtest.Run(context.Background(), loadtest.Config{
URL: "http://localhost:8080/",
Method: http.MethodGet,
Concurrency: 10,
Requests: 100,
Timeout: time.Second,
Expect: http.StatusOK,
})FileRun is the multi-endpoint equivalent: give it a FileConfig and it returns one Summary
per RequestSpec.Name. configfile.Load builds that FileConfig from a JSON file, if you want
the same format the command reads.
Every field, the Summary and Bucket shapes, and the cancellation behaviour are documented on
the package page:
pkg.go.dev/github.com/tentse/load-tester/loadtest
Things that will change what you conclude about your target, so worth knowing before you read a summary.
- A configuration mistake is reported as a target failure. A malformed URL like
-url nopeis caught by Go's HTTP client rather than by validation, so every request fails withrequest failed, the summary blames the target, and the run still exits0. Suspect your own flags first when everything fails identically. - In a file run,
ElapsedandThroughputdescribe the run, not the endpoint. Every name reports the sameElapsed, so a name'sThroughputis only itsTotalrescaled. Compare endpoints by their percentiles and bucket ladders instead. - In a file run, endpoints go in sequence rather than mixed. Each entry's
countis sent in full before the next begins, so endpoints never contend with one another and each one's percentiles are measured with the whole worker pool to itself. - Percentiles are bucketed, not exact. A percentile is the upper bound of its bucket, so it
can overstate the true latency by up to about 2.5×, and precision is capped by
-n. The printed ladder shows you how rough the number is. - The target can receive more requests than you asked for. Go's HTTP client retries
idempotent requests that die on a reused connection, and redirects are followed automatically —
-n 500against a URL that redirects once puts 1,000 requests on the server, and you only ever see the status at the end of the chain. - A repeated key or flag silently takes the last value.
-n 10 -n 5000sends 5,000 requests, and"count": 2, "count": 9999in one entry sends 9,999 — a careless paste can multiply your load with no warning. -expecttakes one exact code, not a range or a list. There is no way to accept "any 2xx", and the value is only checked for being positive, so-expect 99999is accepted and fails every request.- Secrets on the command line are visible in your shell history and to anyone who can run
psduring the run, whether passed via-Hor embedded in-url. - No fixed-duration runs. You say how many requests to send, not how long to run for.
There is no build tooling beyond the Go toolchain itself — every command below is plain go,
except the optional linter.
| Command | What it does |
|---|---|
go build ./... |
Compiles every package and reports type errors, without leaving a binary in your working tree. |
go build -o loadtester ./cmd/loadtester |
Builds the CLI itself, so you can run it as ./loadtester. |
go install ./cmd/loadtester |
Installs loadtester into $GOBIN (usually ~/go/bin) so it's on your PATH. |
| Command | What it does |
|---|---|
go test ./... |
Runs the whole suite — the default check, and the one you'll run most often. |
go test -v ./... |
The same run, but prints each test name and result; what you want when something fails. |
go test -run TestRunCancellation ./loadtest/ |
Runs a single test by name (the argument is a regex), for working on one behaviour at a time. |
go test -race -count=1 ./... |
The one that matters — runs the suite under the race detector with caching disabled. |
go test -cover ./... |
Runs the suite and prints a coverage percentage per package. |
go test -count=5 ./... |
Runs the suite five times over, to shake out flakiness a single green run would hide. |
go test -race earns its emphasis. This is a concurrency project, and data races stay completely
invisible until something goes looking for them — a suite that passes without -race tells you
very little. -count=1 disables Go's test result cache, so you're testing your actual code
rather than a cached result from an earlier run. Run this before every PR.
Two things keep the suite trustworthy:
- Nothing touches the network. HTTP is exercised against
httptest.Server, so the tests are fast, offline, and deterministic. - Leaked goroutines fail the build.
go.uber.org/goleakis a test-only dependency that fails the suite if a goroutine outlives the test that started it — precisely the failure mode a worker-pool project is most likely to have.
go test -cover ./... # quick per-package percentage
go test -coverprofile=coverage.out ./... # write a profile to disk
go tool cover -func=coverage.out # per-function breakdown, total on the last line
go tool cover -html=coverage.out # annotated view in your browser-coverprofile writes a machine-readable profile; the two go tool cover commands render it.
The -html view is the one worth reaching for — it colours covered lines green and uncovered
lines red, which is how you catch a branch you only thought you'd tested.
Current state: loadtest 98.2%, configfile 94.0%, cmd/loadtester 94.9%, for
96.2% overall. CI fails the build below 85%.
gofmt -l . # must print nothing
go vet ./... # must print nothing
go test -race -count=1 ./... # must passContributions are welcome — see CONTRIBUTING.md.