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Dungeon Agents

A procedurally generated dungeon crawler built in Godot 4.2, featuring AI-driven monster behaviors.

About

Explore randomly generated dungeons, fight monsters with autonomous agent behaviors, collect items, and survive. Built as an experiment in combining game development with AI agent patterns.

Tech Stack

  • Godot 4.2 (GDScript)
  • Procedural dungeon generation
  • AI agent-driven monster behaviors
  • Tile-based rendering

How to Run

  1. Install Godot 4.2+
  2. Clone the repo: git clone https://github.com/seanellul/dungeon_agents.git
  3. Open project.godot in Godot
  4. Press F5 to play

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Godot dungeon crawler with AI agent behaviors

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