struct Developer {
name: &'static str,
experience: &'static str,
philosophy: &'static str,
status: &'static str,
}
impl Developer {
fn new() -> Self {
Self {
name: "Ryuk",
experience: "5+ years | Self-Taught",
philosophy: "Build it from scratch, or don't build it at all.",
status: "Open to internships — Game Dev · Backend · Systems",
}
}
}I’m a self-taught developer who believes the best way to understand a system is to build it yourself — from scratch. I’ve implemented a relational database, a terminal text editor, a blockchain, and shipped Godot games — all without reaching for pre-built abstractions when the fundamentals mattered more.
I work across systems programming, backend engineering, game development, and hardware — and I love the intersection of all four.
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A full relational database engine built from the ground up in C.
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A Vim-inspired terminal text editor built entirely in Rust.
|
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A fully-functional blockchain implementation from first principles.
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A 2D atmospheric platformer built in Godot.
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| 🏅 Hackathon | 🌍 Scope | 🎯 Result |
|---|---|---|
| Singapore Hackathon | International | 🥇 finalist |
| Cosmo Hacks | national | 🥇 semi finalist |
| BharatTech Experience 2.0 | national | 🥇 1st runner up |
I’m actively seeking internships in:
- 🎮 Game Development — especially Godot/GDScript studios
- ⚙️ Backend / Systems Engineering — Rust, C, low-level work
- 🌐 Full Stack Development — open to remote & India-based roles
I bring genuine depth from building things like databases and blockchains from scratch. I don’t just use tools — I understand them.