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@rive-app/react-native

Rive React Native 2.0

Development Preview

⚠️ Development Preview: This package is currently in development preview. While it's functional and actively maintained, the API may change in future releases. We recommend testing thoroughly before using in production applications. We're actively gathering feedback to improve the library. Please share your thoughts and report any issues you encounter.

Requirements

  • React Native: 0.78 or later (0.79+ recommended for better Android error messages)
  • Expo SDK: 53 or later (for Expo users)
  • iOS: 15.1 or later
  • Android: SDK 24 (Android 7.0) or later
  • Xcode: 16.4 or later
  • JDK: 17 or later
  • Nitro Modules: 0.25.2 or later

Known Issues

  • Error messages on Android in React Native 0.78-0.79 may not be descriptive, this is a known issue in React Native and is fixed in RN 0.80

Installation

npm install rive-app/rive-nitro-react-native react-native-nitro-modules

react-native-nitro-modules is required as this library relies on Nitro Modules.

Usage

import { Fit, RiveView, useRiveFile } from '@rive-app/react-native';

function App() {
  const { riveFile } = useRiveFile({
    url: 'https://cdn.rive.app/animations/vehicles.riv',
  });

  if (!riveFile) {
    return null;
  }

  return (
    <RiveView
      autoPlay={true}
      fit={Fit.Contain}
      file={riveFile}
      onError={(error) => console.error('Rive error:', error.message)}
      style={{ width: '100%', height: 400 }}
    />
  );
}

Native SDK Version Customization

⚠️ Advanced Usage: Customizing native SDK versions is intended for advanced users only. Using non-default versions may cause build-time errors, or compatibility issues. Always review and update custom versions when upgrading @rive-app/react-native.

Custom Native SDK Version instructions - only use if you need it!

By default, @rive-app/react-native uses specific versions of the Rive native SDKs defined in the library's package.json (runtimeVersions.ios and runtimeVersions.android). You can customize these versions if needed.

Vanilla React Native

Add the appropriate properties to your configuration files:

iOS - Add to ios/Podfile.properties.json:

{
  "RiveRuntimeIOSVersion": "6.13.0"
}

Android - Add to android/gradle.properties:

Rive_RiveRuntimeAndroidVersion=10.6.0

Expo

Use an inline config plugin in your app.config.ts:

import {
  withPodfileProperties,
  withGradleProperties,
} from '@expo/config-plugins';

export default {
  expo: {
    // ... other config
    plugins: [
      (config) => {
        config = withPodfileProperties(config, (config) => {
          config.modResults['RiveRuntimeIOSVersion'] = '6.13.0';
          return config;
        });

        config = withGradleProperties(config, (config) => {
          config.modResults.push({
            type: 'property',
            key: 'Rive_RiveRuntimeAndroidVersion',
            value: '10.6.0',
          });
          return config;
        });

        return config;
      },
    ],
  },
};

Error Handling

All Rive operations can be wrapped in try/catch blocks for error handling, for example, loading a file:

try {
  const riveFile = await RiveFileFactory.fromURL(
    'https://cdn.rive.app/animations/vehicles.riv'
  );
  // Use the riveFile...
} catch (error) {
  // Handle any errors that occur during Rive file loading
  console.error('Error loading Rive file:', error);
}

View-Based Errors

The RiveView component provides an onError callback prop to handle errors that occur during view configuration or runtime operations:

<RiveView
  file={riveFile}
  onError={(error) => {
    // error.type contains the error type enum value
    // error.message contains a descriptive error message
    console.error(`Rive Error [${error.type}]: ${error.message}`);
  }}
/>

Error Types

The following error types can occur during view operations:

Error Type Value Description
RiveErrorType.Unknown 0 An unknown error occurred
RiveErrorType.FileNotFound 1 The specified Rive file could not be found
RiveErrorType.MalformedFile 2 The Rive file is malformed or corrupted
RiveErrorType.IncorrectArtboardName 3 The specified artboard name does not exist
RiveErrorType.IncorrectStateMachineName 4 The specified state machine name does not exist
RiveErrorType.ViewModelInstanceNotFound 6 The specified view model instance was not found
RiveErrorType.IncorrectStateMachineInputName 8 The specified state machine input name does not exist

You can use these error types to provide specific error handling:

import { RiveView, RiveErrorType } from '@rive-app/react-native';

<RiveView
  file={riveFile}
  artboardName="MainArtboard"
  onError={(error) => {
    switch (error.type) {
      case RiveErrorType.IncorrectArtboardName:
        console.error('Artboard not found:', error.message);
        // Handle missing artboard (e.g., use default artboard)
        break;
      case RiveErrorType.IncorrectStateMachineName:
        console.error('State machine not found:', error.message);
        // Handle missing state machine
        break;
      case RiveErrorType.MalformedFile:
        console.error('Corrupted file:', error.message);
        // Handle corrupted file (e.g., show error UI)
        break;
      default:
        console.error('Rive error:', error.message);
    }
  }}
  style={{ width: '100%', height: 400 }}
/>;

Note: If no onError handler is provided, errors will be logged to the console by default.

Feature Support

This section provides a comprehensive overview of feature availability in @rive-app/react-native, comparing it with the previous Rive React Native runtime and outlining the development roadmap.

Runtime Feature Comparison

Status Legend: ✅ Supported | ⚠️ Partial | 🚧 In Development | ❌ Not Planned

The following table compares feature availability with the previous Rive React Native runtime.

Feature Status Description
Artboard selection Specify artboard to render
State machine selection Specify a state machine to play
View autoPlay & play/pause Control view playback
Fit & Alignment Fit modes supported, alignment coming soon
Layout & Responsiveness Basic responsive layouts supported
Data Binding Control data binding through runtime code
Asset management Load assets out of band (referenced)
State machine inputs (Deprecated) Get/Set (nested) state machine inputs (legacy, see data binding)
Text Runs (Deprecated) Update (nested) text runs (legacy, see data binding)
Rive Events (Deprecated) Listen to Rive events
Rive Audio Rive audio playback supported
useRive() hook Convenient hook to access the Rive View ref after load
useRiveFile() hook Convenient hook to load a Rive file
RiveView error handling Error handler for failed view operations
source .riv file loading Conveniently load .riv files from JS source
Animation selection Animation playback not planned, use state machines
Renderer options Single renderer option available (Rive)

Note: Several features in the table above (state machine inputs, text runs, and events) represent legacy approaches to runtime control. We recommend using data binding instead, as it provides a more maintainable way to control your Rive graphics (both at edit time and runtime).

Roadmap

Status Legend: ✅ Completed | 🚧 Planned |

This section tracks new features and improvements planned for this runtime that were not available in the previous Rive React Native runtime.

Feature Status
Reusable .riv File resources (preloading)
Data Binding - Images 🚧
Data Binding - Artboards 🚧
Data Binding - Lists 🚧
Data Binding - Value props 🚧
Suspense 🚧

Contributing

See the contributing guide to learn how to contribute to the repository and the development workflow.

License

MIT


Made with create-react-native-library