refactor(creatures): move getKillers logic into Player::getCorpse #5069
+10
−20
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Pull Request Prelude
Changes Proposed
This pull request refactors how killer information is calculated for player death descriptions, removing
Creature::getKillers, replacing it withstd::ranges::count_ifdirectly inPlayer::getCorpse. May improve performance by reducing unnecessary copying to an intermediate array.