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Ability to use byte arrays, InputStream and OutputStream #182

Description

@Monniasza

I'd like to use InputStream for use in my game because it uses MP3 files stored in ZIP archives.
I also use byte arrays to buffer ZIP file data for class loading and recognition from InputStreams

This would require:

  • removal of FileWrapper class
  • adding extra constructors for InputStream and byte[]
  • adding extra write functions for OutputStream and byte[]

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