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run_with_rng_state + checkpointing interactions #273

Description

@xmfan

P2069426742

graphsafe_run_with_rng_state is a HOP needed to replay a checkpointed op with the same RNG state as it was in the forward. It should be used whenever we want to recompute RNG ops. However, you can see in the paste, we are somehow only using it in the forward, and not in the backward.

Putting aside the fact that this op should generally be saved and not recomputed.

This is the forward:
Image

        # No stacktrace found for following nodes
        graphsafe_run_with_rng_state_2 = torch.ops.higher_order.graphsafe_run_with_rng_state(torch.ops.aten._scaled_dot_product_cudnn_attention.default, permute_25, permute_26, permute_27, None, True, 0.0, True, rng_state = fwd_rng_state_2);  permute_25 = permute_26 = permute_27 = fwd_rng_state_2 = None
        
        # File: /home/xmfan/core/a/torchtitan/torchtitan/models/attention.py:164 in forward, code: return F.scaled_dot_product_attention(q, k, v, scale=scale, is_causal=True)
        getitem_20: "bf16[4, 16, 2048, 16][524288, 16, 256, 1]cuda:0" = graphsafe_run_with_rng_state_2[0]
        getitem_21: "f32[4, 16, 2048, 1][32768, 2048, 1, 1]cuda:0" = graphsafe_run_with_rng_state_2[1]
        getitem_26: "i64[][]cuda:0" = graphsafe_run_with_rng_state_2[6]
        getitem_27: "i64[][]cuda:0" = graphsafe_run_with_rng_state_2[7];  graphsafe_run_with_rng_state_2 = None

This is the backward, we saved instead:

        getitem_29: "bf16[4, 16, 2048, 16][524288, 16, 256, 1]cuda:0",
        getitem_30: "f32[4, 16, 2048, 1][32768, 2048, 1, 1]cuda:0",
        getitem_35: "i64[][]cuda:0",
        getitem_36: "i64[][]cuda:0",
...
      # File: /home/xmfan/core/a/torchtitan/torchtitan/models/attention.py:164 in forward, code: return F.scaled_dot_product_attention(q, k, v, scale=scale, is_causal=True)
        _scaled_dot_product_cudnn_attention_backward_2 = torch.ops.aten._scaled_dot_product_cudnn_attention_backward.default(permute_151, permute_36, permute_37, permute_38, getitem_29, getitem_30, getitem_35, getitem_36, None, None, None, 2048, 2048, 0.0, True);  permute_151 = permute_36 = permute_37 = permute_38 = getitem_29 = getitem_30 = getitem_35 = getitem_36 = None
        getitem_62: "bf16[4, 16, 2048, 16][524288, 16, 256, 1]cuda:0" = _scaled_dot_product_cudnn_attention_backward_2[0]
        getitem_63: "bf16[4, 16, 2048, 16][524288, 16, 256, 1]cuda:0" = _scaled_dot_product_cudnn_attention_backward_2[1]
        getitem_64: "bf16[4, 16, 2048, 16][524288, 16, 256, 1]cuda:0" = _scaled_dot_product_cudnn_attention_backward_2[2];  _scaled_dot_product_cudnn_attention_backward_2 = None

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