fix: allow zero workers when launcher acts as worker#833
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small fix for a sneaky
runLauncherAsWorkerfootgun.if
runLauncherAsWorker: trueis used and theWorkerspec omitsreplicas, defaulting sets worker replicas to0. reconcile then validates the defaulted job, hitsValidationError, and bails out, so the launcher Job never shows up.this patch allows
Worker.replicas: 0only for that mode. other zero worker cases still fail, so the old guardrail stays.repro:
master, the job gets aValidationErrorevent and no launcher Job is createdtests: