fix: don't let the default timeout kill streamed downloads - #28
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http.Client.Timeout covers reading the entire response body, so a streamed transfer (-o FILE or piped stdout, both via BodySink) was killed at the 30s default mid-download — defeating the point of the streaming path, which exists for arbitrarily large bodies. Do() now executes BodySink requests on a second client whose transport bounds the wait for response headers (ResponseHeaderTimeout) instead of the whole transfer, cloned from the default transport so the 30s dial timeout still applies. An explicit --timeout remains a total cap, also for streams: runCLI/runTUI now set it via Client.SetTimeout, which records that the user asked for one. Buffered requests are unchanged.
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http.Client.Timeout covers reading the entire response body, so a streamed transfer (-o FILE or piped stdout, both via BodySink) was killed at the 30s default mid-download — defeating the point of the streaming path, which exists for arbitrarily large bodies.
Do() now executes BodySink requests on a second client whose transport bounds the wait for response headers (ResponseHeaderTimeout) instead of the whole transfer, cloned from the default transport so the 30s dial timeout still applies. An explicit --timeout remains a total cap, also for streams: runCLI/runTUI now set it via Client.SetTimeout, which records that the user asked for one. Buffered requests are unchanged.