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PICHexDisassembler Build status Test status

Simple HEX disassembler for PIC 16FXXX microcontrollers.

It parses Intel HEX (I32HEX) records produced by PIC toolchains and converts them into a human‑readable assembly listing for a subset of PIC16 instructions.

  • Input: Intel HEX firmware file (.hex)
  • Output: Disassembled PIC assembly as text

The core logic lives in HexParser, Hex32Record and the various instruction classes under PICHexDisassembler.Instructions.

Getting started

Requirements

  • .NET SDK: Any recent .NET SDK (LTS recommended), with dotnet available on your PATH.

Build

From the repository root:

dotnet build

Running tests

The project includes an xUnit test suite that exercises the HEX parsing and disassembly logic (see PICHexDisassembler.Tests/HexParserTests.cs).

Run all tests with:

dotnet test

Usage

PICHexDisassembler is currently structured as a library. A typical usage pattern from a .NET application looks like this:

using System.IO;
using PICHexDisassembler;

var hexLines = File.ReadAllLines("firmware.hex");
var parser = new HexParser();
var records = parser.ParseLines(hexLines);

// Get a full assembly listing for the parsed records
var assemblyListing = records.ToString();

System.Console.WriteLine(assemblyListing);

For reference examples of the output format, see the expectations in HexParserTests, for instance the multi‑line assertions such as:

RETFIE
CALL 0x2C
BSF STATUS, RP0
BCF STATUS, RP1
BCF PORTB, RB5
BCF STATUS, RP0
BCF STATUS, RP1
BSF PORTB, RB5

About the PIC HEX format (I32HEX)

Intel HEX is a file format that conveys binary information in ASCII text form. It is commonly used for programming microcontrollers, EPROMs, and other types of programmable logic devices.

Record structure

A record (line of text) consists of six fields (parts) that appear in order from left to right:

  1. Start code, one character, an ASCII colon ':'.
  2. Byte count, two hex digits, indicating the number of bytes (hex digit pairs) in the data field. The maximum byte count is 255 (0xFF). 16 (0x10) and 32 (0x20) are commonly used byte counts.
  3. Address, four hex digits, representing the 16-bit beginning memory address offset of the data. The physical address of the data is computed by adding this offset to a previously established base address, thus allowing memory addressing beyond the 64 kilobyte limit of 16-bit addresses. The base address, which defaults to zero, can be changed by various types of records. Base addresses and address offsets are always expressed as big endian values.
  4. Record type, two hex digits, 00 to 05, defining the meaning of the data field.
  5. Data, a sequence of n bytes of data, represented by 2n hex digits. Some records omit this field (n equals zero). The meaning and interpretation of data bytes depends on the application.
  6. Checksum, two hex digits, a computed value that can be used to verify the record has no errors.

Reference: https://en.wikipedia.org/wiki/Intel_HEX

Contribution

Just send a pull request! :)

License

Copyright (c) 2016 Fredi Machado. See the LICENSE file for license rights and limitations (MIT).

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Simple Hex disassembler for PIC 16FXXX microcontrollers

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