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Merge src/ changes from dev/mmitche/recursive-signing-esrp

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Initial shell of new algorithm to enable sign-tool signing outside of arcade #16436

Merge src/ changes from dev/mmitche/recursive-signing-esrp
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Build Analysis / Helix Queue Insights (preview) succeeded Mar 6, 2026 in 0s

View the current status of Helix

Details

Pipeline Status

The list of queues is cached weekly. If your PR changes what queues your pipelines use, this information will not show the updated queues.

Estimated Pipeline Durations

This model assumes that the current state of the entire CI infrastructure is normal, and that your CI pipelines will succeed.

Pipeline Lower Bound Estimated Time Upper Bound
arcade-pr 27 minutes, 31 seconds 1 hour, 2 minutes, 5 seconds 1 hour, 36 minutes, 40 seconds

Highest Work Item Wait Time Queues

Here's a list of the top 4 queues with the highest work item wait time:

Queue Work Item Wait Time Difference in Moving Avg
ubuntu.2204.amd64.open 24 minutes, 55 seconds -0.32% 📉
osx.15.amd64.appletv.open 7 minutes, 48 seconds -0.33% 📉
osx.15.amd64.open 6 minutes, 55 seconds -0.73% 📉
windows.11.amd64.android.open 6 minutes, 49 seconds 1.31% 📈

Grafana Dashboard

For more in-depth information on the status of Helix, visit our Grafana Dashboard.

Your Queues

☁️ Helix Queues

dotnet/arcade is currently configured to submit to the following Helix queues:

🏢 On Premises Helix Queues

dotnet/arcade uses the following on-prem queues:

⚠️ We failed to query some work item wait times.

This typically means there hasn't been any recent work submitted to these queues. If this looks wrong, please contact @dnceng.

Build Pools

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