Releases: dimspell/extractor
Releases · dimspell/extractor
Release list
v0.8.0
Highlights
- Hex Editor overhaul — minimap, byte entropy, pattern annotations, pane grid, text editing, copy/paste, export
- Map Editor improvements — draw items, collision display, NPC waypoints, monster mapping, dialog flow
- Editor system consolidation — standard editors replace custom per-type code; 60% less boilerplate
- Event Script parser — full parser with fixture round-trip tests
New Features
Hex Editor
- Minimap with caching and batch-rendered same-color pixel rows
- Byte entropy visualization band (toggleable via settings)
- Pattern annotations with color-coded groups (zebra-like, nybble, alternate)
- Pane grid layout with resizable panes and focus highlighting
- Text editing mode (write text instead of just hex)
- Copy/paste support with clipboard integration
- Export to TXT file with preview and config dialog
- Column headers, selection range band, address/decimal toggle in gutter
- Lua script engine fixes
Map Editor
- Render and save DrawItems on the map
- Collision display as diamond-shaped overlay
- NPC waypoint arrows with numbered labels
- Event/collision editing on any tile (including empty tiles)
- Monster mapping through map editor
- NPC selection with dialog flow integration
- Composite item rendering for DrawItem
- Transparent/solid rendering mode toggle (CLI)
Modding Pipeline
- Field change recording with debounced pending edits
- Binary diff patching (bsdiff)
- Conflict detection with per-field override resolution
- Mod manifest and changelog generation
- Mod packaging with Zip
Event Script Parser
- Complete
.screvent script parser - Support for appending/deleting entries
- RecordPatcher integration for modding
Editor System
StandardEditor<T>generic replaces 8 custom editorsEditorRegistryconsolidates all editor state lifecycledefine_standard_editor!macro reduces per-editor boilerplate- Spreadsheet-only view for all editors (no more dual list/spreadsheet)
- Auto-load catalogs for restored tabs on startup
- Missing enum variant (no-item) added for ref editors
- Pick lists with proper value display for monster_ref and extra_ref
CLI
- New CLI flags for map rendering (transparent/solid mode)
map tilescommand improvements- Normalized database and sprite saving
Refactoring & Cleanup
- Migrated all INI/DB editors to proc-macro-derived
Extractor+RecordPatcher - Consolidated spreadsheet handler macros into one
- Removed dead code (CLI tools, legacy editor views, unused messages)
- Ensured that
dispel-guiconfig moved to~/.config/dispel-gui/ - Editor state methods moved from
AppStatetoEditorRegistry - File tree scanning made async with debounced search
- Cache-aware search replaced with
nucleo-matcher - Unit tests moved out of production files into
tests/directories - Duplicated tests removed
Testing
- Added numerous tests (integration and unit) to verify it the app works correctly
Dependencies
- New:
nucleo-matcher0.3 (replaces custom cache-aware search) - New:
mluafor custom hex editor encoders - Various dependency upgrades
Stats
- 377 files changed, +41,917 / -16,838 lines
- 172 commits on staging since v0.7.1
- 0 compiler warnings, 0 clippy warnings
v0.7.1
What's Changed
- Implemented the "Export to JSON" option from the file tree context menu.
- Reorganised the unit test code from production files.
- Removed duplicated function, which was a dead-code to handle the spreadsheet messages.
Full Changelog: v0.7.0...v0.7.1
v0.7.0
v0.6.5
What's Changed
- Improve the undo/redo (#9)
- Horizontal scroll with a shift pressed in a spreadsheet view (#10)
- Fix the horizontal scrolling for the hex editor (#11)
Full Changelog: v0.6.4...v0.6.5
v0.6.4
- Numerous QoL improvements to the Hex Editor (#7).
- Updated the
MiscItem.dbparser to decode the last 20 bytes of each entry. - Added a release script.
Full Changelog: v0.6.3...v0.6.4
v0.6.3
- Add possibility to open any file using the hex editor. (#6)
Full Changelog: v0.6.2...v0.6.3
v0.6.2
- Improve its editing capabilities of the ChData.db file, after its better recognition (#4).
Full Changelog: v0.6.1...v0.6.2
v0.6.1
- Refactored the context menu to support native OS interface. Updated UI elements, including added dividers and disabled entries. #5
Full Changelog: v0.6.0...v0.6.1
v0.6.0
- Implements the Hex Editor as a default editor for yet unrecognised files. (#2)
- Adds the Mod Manager tool, which helps to manage the mods - by recording the changes and applying them without wory - you may revert them anytime to vanilla! (#2)
Full Changelog: v0.5.4...v0.6.0
v0.5.4
- Refactored the codebase by removing dead/unused code.
- Unified naming convention for
DialogueParagraph. - Reorganized the directory structure for improved navigation.
Full Changelog: v0.5.3...v0.5.4