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6 changes: 3 additions & 3 deletions data/changelogs/wiki/2026-06-11.txt
Original file line number Diff line number Diff line change
Expand Up @@ -42,9 +42,9 @@
* {{Change|}} T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
=== {{HeroIcon|Calico}} ===
==== {{AbilityIcon|Gloom Bombs}} ====
* {{Change|}} {{AbilityIcon|Melee}} resist debuff now stacks additively
* {{Change|}} T2 increased from -5% {{AbilityIcon|Melee}} Resist for 5s to -6% for 6s
* {{Change|}} {{AbilityIcon|Melee}} resist now applies on impact rather than explosion
* {{Change|}} Melee resist debuff now stacks additively
* {{Change|}} T2 increased from -5% Melee Resist for 5s to -6% for 6s
* {{Change|}} Melee resist now applies on impact rather than explosion
==== {{AbilityIcon|Return to Shadows}} ====
* {{Change|}} Damage increased from 140 to 150
* {{Change|}} T2 damage increased from +65 to +75
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4 changes: 2 additions & 2 deletions data/changelogs/wiki/2026-06-30.txt
Original file line number Diff line number Diff line change
Expand Up @@ -85,8 +85,8 @@ There are two debug commands you can use to test these out
=== {{HeroIcon|Billy}} ===
* {{Change|}} Bullet damage per boon reduced by 10%
==== {{AbilityIcon|Bashdown}} ====
* {{Change|}} {{AbilityIcon|Melee}} scaling reduced from 1.1 to 0.9
* {{Change|}} T3 reduced from 60% Heavy {{AbilityIcon|Melee}} damage to 50%
* {{Change|}} Melee scaling reduced from 1.1 to 0.9
* {{Change|}} T3 reduced from 60% Heavy Melee damage to 50%
==== {{AbilityIcon|Rising Ram}} ====
* {{Change|}} T3 Max HP Damage reduced from 10% to 8%
* {{Change|}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
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2 changes: 1 addition & 1 deletion data/changelogs/wiki/2026-07-09.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
* [[Urn]] talking sound distance increased (easier to hear a nearby [[Urn]] Runner)
* [[Unstable Rift]] warning time reduced from 25s to 20s
* [[Rift Trooper|Rift Troopers]] now have Spirit Resist (30/35/40/45%)
* [[Rift Trooper|Rift Troopers]] now have {{AbilityIcon|Melee}} Resistance (25%)
* [[Rift Trooper|Rift Troopers]] now have Melee Resistance (25%)
* [[Rift Trooper|Rift Troopers]] spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)
* [[Unstable Rift]] comeback resist aura radius increased from 20m to 35m
* [[Rift Trooper|Rift Troopers]] max comeback count increased from 12 to 14
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4 changes: 2 additions & 2 deletions data/changelogs/wiki/2026-07-28.txt
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@
* {{Change|}} Active now grants +1m Move Speed
* {{Change|}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}})
=== {{ItemIcon|Lifestrike}} ===
* {{Change|}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{AbilityIcon|Melee}} Lifesteal)
* {{Change|}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}})
=== {{ItemIcon|Mystic Shot}} ===
* {{Change|}} Cooldown reduced from 9s to 8s
* {{Change|}} Spirit scaling reduced from 1.2 to 0.9
Expand Down Expand Up @@ -65,7 +65,7 @@
=== {{HeroIcon|Apollo}} ===
==== {{AbilityIcon|Riposte}} ====
* {{Change|}} Base stun duration increased from 0.6s to 0.8s
* {{Change|}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and {{AbilityIcon|Melee}} Lifesteal against the target for 7s
* {{Change|}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and {{ItemIcon|Melee Lifesteal}} against the target for 7s
=== {{HeroIcon|Billy}} ===
==== {{AbilityIcon|Rising Ram}} ====
* {{Change|}} T3 reduced from 8% Max Health to 7%
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4 changes: 2 additions & 2 deletions data/changelogs/wiki/2026-08-12.txt
Original file line number Diff line number Diff line change
Expand Up @@ -11,8 +11,8 @@
== Heroes ==
=== {{HeroIcon|Apollo}} ===
==== {{AbilityIcon|Riposte}} ====
* {{Change|}} {{AbilityIcon|Melee}} resist reduction increased from -22% to -25%
* {{Change|}} T2 changed from "-30% {{AbilityIcon|Melee}} Resist" to "-25% {{AbilityIcon|Melee}} Resist and +0.4s Stun Duration"
* {{Change|}} Melee resist reduction increased from -22% to -25%
* {{Change|}} T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
* {{Change|}} T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
==== {{AbilityIcon|Itani Lo Sahn}} ====
* {{Change|}} Fixed being canceled with movement abilities
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7 changes: 3 additions & 4 deletions data/changelogs/wiki/2026-09-16.txt
Original file line number Diff line number Diff line change
Expand Up @@ -59,8 +59,8 @@ to toggle the slow drag behavior on and off)
=== {{ItemIcon|Fortitude}} ===
* {{Change|}} Max Health regen increased from 2% to 2.25%
=== {{ItemIcon|Lifestrike}} ===
* {{Change|}} Heal on {{AbilityIcon|Melee}} hit increased from 100+1.5 to 120+1.75
* {{Change|}} {{AbilityIcon|Melee}} hit heal increased from 30% to 35%
* {{Change|}} Heal on Melee hit increased from 100+1.5 to 120+1.75
* {{Change|}} Melee hit heal increased from 30% to 35%
=== {{ItemIcon|Leech}} ===
* {{Change|}} Bullet and {{ItemIcon|Spirit Lifesteal}} increased from 25% to 28%
=== {{ItemIcon|Plated Armor}} ===
Expand Down Expand Up @@ -142,8 +142,7 @@ to toggle the slow drag behavior on and off)
* {{Change|}} T3 reduced from +40 degrees angle to +25
* {{Change|}} T3 reduced from +20% heal to +15%
=== {{HeroIcon|Paige}} ===
==== {{AbilityIcon|Melee}} ====
* {{Change|}} Heavy spirit scaling increased from 0.3 to 0.45
* {{Change|}} Heavy Melee spirit scaling increased from 0.3 to 0.45
==== {{AbilityIcon|Captivating Read}} ====
* {{Change|}} T1 increased from -11s Cooldown to -14s
* {{Change|}} T3 increased from +1m to +2m
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