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Add option to select WineD3D renderer (backend API)#606

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Suall1969 wants to merge 1 commit intobrunodev85:mainfrom
Suall1969:wined3d_renderer
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Add option to select WineD3D renderer (backend API)#606
Suall1969 wants to merge 1 commit intobrunodev85:mainfrom
Suall1969:wined3d_renderer

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@Suall1969
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New option to allow changing WineD3D's default OpenGL renderer to Vulkan renderer which should improve performance and compatibility by bypassing Zink.

@InfamousKnight
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Any apk build for this? I wanna test it

@Suall1969
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Suall1969 commented Apr 26, 2025

Here's the APK.
You can test it with the official Winlator as well, it's just a registry key. Simply open Registry Editor inside the container and browse to HKEY_CURRENT_USER\Software\Wine\Direct3D and add a new string value with name renderer and value vulkan.
Note: The Vulkan renderer only works in Direct3D 10 and 11 games.

@InfamousKnight
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I tested it. Bad news is the program I was trying to use requires mono and currently the servers are down so I can't download it.

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