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Pull requests: bevyengine/bevy

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Pull requests list

Add missing keybind to gizmos example A-Gizmos Visual editor and debug gizmos C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22178 opened Dec 17, 2025 by pablo-lua Loading…
add features in bevy_input_focus matching bevy_input A-Input Player input via keyboard, mouse, gamepad, and more
#22177 opened Dec 17, 2025 by mockersf Loading… 0.18
Fix AABB calculation in Mesh::take_gpu_data
#22176 opened Dec 17, 2025 by oliver-dew Loading…
fix unused warnings in bevy_dev_tools on wasm A-Dev-Tools Tools used to debug Bevy applications. C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22175 opened Dec 17, 2025 by mockersf Loading…
safety lint in bevy_reflect on wasm
#22174 opened Dec 17, 2025 by mockersf Loading…
Fix atmosphere lighting issue for below ground geo A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22173 opened Dec 17, 2025 by mate-h Queued 0.18
Minimal Font Families, Font Queries, Collections, System Fonts, Stretch, and Slant support A-Text Rendering and layout for characters C-Feature A new feature, making something new possible M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22156 opened Dec 16, 2025 by ickshonpe Loading… 0.19
Add with_cloned_input and WithClonedInputWrapper to system functionality A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#22154 opened Dec 16, 2025 by pantaelaman Loading…
Replace RenderGraph with systems A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Domain-Expert Requires deep knowledge in a given domain M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-SME Decision or review from an SME is required S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#22144 opened Dec 15, 2025 by tychedelia Draft
3 tasks
Move allow unsafe_op_in_unsafe_fn to module level in bevy_ecs A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#22134 opened Dec 15, 2025 by hymm Loading…
Add ExtractableAsset trait for accessing extractable data A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#22128 opened Dec 15, 2025 by beicause Loading…
Bump actions/upload-artifact from 5 to 6 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22121 opened Dec 15, 2025 by dependabot bot Loading…
Bump peter-evans/create-pull-request from 7 to 8 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#22119 opened Dec 15, 2025 by dependabot bot Loading…
Bump actions/download-artifact from 6 to 7 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22118 opened Dec 15, 2025 by dependabot bot Loading…
Only shadow caster A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#22112 opened Dec 14, 2025 by rlneumiller Draft
spec_v2: migrate Skybox A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22071 opened Dec 9, 2025 by ecoskey Loading…
Visibility for retained gizmos A-Gizmos Visual editor and debug gizmos C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22053 opened Dec 7, 2025 by blamelessgames Loading…
Add bevy_gltf settings for animation player and target creation A-Animation Make things move and change over time A-glTF Related to the glTF 3D scene/model format C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22046 opened Dec 6, 2025 by greeble-dev Loading…
Add rust-toolchain file A-Build-System Related to build systems or continuous integration C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#22040 opened Dec 5, 2025 by IceSentry Loading…
CI: can filter jobs to run depending on modified files A-Build-System Related to build systems or continuous integration C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22032 opened Dec 5, 2025 by mockersf Loading…
Add method for reborrowing SystemParam types A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Blocked This cannot move forward until something else changes
#22029 opened Dec 4, 2025 by ecoskey Loading…
Add method for reborrowing QueryData types A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22025 opened Dec 4, 2025 by ecoskey Loading…
Configurable Asset Storage A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#22015 opened Dec 3, 2025 by brianreavis Loading…
add InfallibleMesh for mesh construction without unwraps A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21986 opened Nov 30, 2025 by robtfm Loading…
Contiguous access A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21984 opened Nov 30, 2025 by Jenya705 Loading…
ProTip! Follow long discussions with comments:>50.