Advanced Fatigue - Add per-unit recovery/load/terrain gradient factor#11290
Advanced Fatigue - Add per-unit recovery/load/terrain gradient factor#11290ScottyThePilot wants to merge 1 commit intoacemod:masterfrom
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Why? |
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I would like to make a custom medicine to increase the player's carry capacity, but the only way I can see to affect the weight calculation is the load factor CBA setting. Advanced fatigue doesn't seem to factor in |
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You should a duty factor instead: https://github.com/acemod/ACE3/blob/master/addons/advanced_fatigue/functions/fnc_addDutyFactor.sqf |
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The |
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Duty applies to everything. I don't see a point in just increasing terrain factor for a unit for example, but feel free to explain the use case. |
When merged this pull request will:
GVAR(recoveryFactor),GVAR(loadFactor), andGVAR(terrainGradientFactor), in a similar fashion to performance factor viaGVAR(performanceFactor).Note
The performance factor 3den tooltip uses slightly different wording compared to its description in CBA settings. I've tried to mirror this with the other factors, but the new text may need to be properly localized.