Releases: Spacetime-Meta/spacetime-sdk
Releases · Spacetime-Meta/spacetime-sdk
v0.3.0
What's Changed
- new menu is complete by @Liquid-Blocks in #170
- 168 feature round of optimization by @Liquid-Blocks in #172
- Complete the cleanup by @Liquid-Blocks in #173
- Completed intercative items issue by @Liquid-Blocks in #175
- Spacetime sdk by @Liquid-Blocks in #177
- 171 bug not jumping when moving down by @Liquid-Blocks in #178
- create portal item by @Liquid-Blocks in #179
- 180 feature allow setup with config file by @Liquid-Blocks in #181
Full Changelog: v0.2.0...v0.3.0
v0.2.0
What's Changed
- Implement map in virtual world by @Liquid-Blocks in #167
Full Changelog: v0.1.0...v0.2.0
Cleanup and Organization
What's Changed
- Created a README and Class Diagram by @Liquid-Blocks in #26
- Add examples to the repo by @Liquid-Blocks in #28
- Remove unused class avatar by @Liquid-Blocks in #29
- Combine Entity and CapsuleEntity by @Liquid-Blocks in #31
- Create Player Local and Update StdEnv by @Liquid-Blocks in #33
- Create class PlayerRemote and update UML by @Liquid-Blocks in #34
- Merge controller into PlayerAvatar by @Liquid-Blocks in #35
- Revamp PlayerAvatar into AvatarController by @Liquid-Blocks in #36
- Created class TerrainController and update UML by @Liquid-Blocks in #41
- Create new methods and addapt examples by @Liquid-Blocks in #43
- #37 Move avatar loading logic inside AvatarController by @codeeMadness in #44
- #30 Remove info field in Capsule Entity by @codeeMadness in #45
- #38 Move terrain logic in new TerrainController by @codeeMadness in #48
- add window resize listener by @Liquid-Blocks in #50
- #47-Separate-avatar-and-animation-loading-logic by @codeeMadness in #52
- #49 character face walking direction by @Liquid-Blocks in #53
- change min/max control angles by @Liquid-Blocks in #57
- 56 add run control by @Liquid-Blocks in #58
- UI logic was moved inside StdEnv by @Liquid-Blocks in #63
- Upgrade floor is lava to a demo by @Liquid-Blocks in #65
- its a bit messy but now we can change avatars by @Liquid-Blocks in #66
- #61 add loading screen by @codeeMadness in #67
- Created new UiElements folder by @Liquid-Blocks in #69
- use horizontalVelocity for rotation by @Liquid-Blocks in #70
- 71 remove the need for init method by @Liquid-Blocks in #72
- Created new class RemoteController by @Liquid-Blocks in #76
- Handle peerId and document process by @Liquid-Blocks in #78
- #74-Add-controls-instructions by @codeeMadness in #80
- 79-add-a-toggle-for-the-avatar-select-menu by @codeeMadness in #81
- Update README.md by @CarlosSpacetime in #83
- Create CONTRIBUTING by @CarlosSpacetime in #84
- 82 create connections to peers by @Liquid-Blocks in #86
- Create basic chatBox by @Liquid-Blocks in #88
- 91-have-chat-scroll-when-full by @codeeMadness in #93
- 90 way to remove friends from list by @codeeMadness in #94
- 89 modify avatarcontroller to fit remotecontroller api by @Liquid-Blocks in #95
- update the base template example to use the fbx loader by @Liquid-Blocks in #101
- 92-way-to-cancel-start-multiplayer by @codeeMadness in #98
- 96 prevent user from creating peer with empty by @codeeMadness in #99
- temporary black screen when going on mobile by @Liquid-Blocks in #103
- Create video player entity by @Liquid-Blocks in #104
- 85-character-upside-down-after-falling by @codeeMadness in #107
- 105 add controls into video players by @codeeMadness in #106
- Update README.md by @CarlosSpacetime in #111
- Update README.md by @CarlosSpacetime in #112
- 110-validate-wallet-for-user-demo-purpose by @codeeMadness in #113
- Update README.md by @CarlosSpacetime in #114
- 116-validate-wallet-for-user-demo-purpose-feedbacks by @codeeMadness in #117
- cleanup and reorganization by @Liquid-Blocks in #119
- 108 add more avatars 3d models by @codeeMadness in #120
- 121-validate-wallet-for-user-demo-purpose-feedbacks-2 by @codeeMadness in #122
- 123-model-can-not-loaded by @codeeMadness in #124
- Update README.md by @CarlosSpacetime in #125
- 115 rebuild UI with a clean style by @Liquid-Blocks in #126
- 109-add-loading-bar by @codeeMadness in #128
- 127 complete terrain generation v1 by @Liquid-Blocks in #129
- 10-support-voice-chat by @codeeMadness in #131
- 62 implement running jump animation by @Liquid-Blocks in #132
- 134-duplicate-users-camera-when-trigger-a-video-call by @codeeMadness in #144
- Solve 'remote player not spawning' problem by @Liquid-Blocks in #145
- 133-implement-an-end-call-feature by @codeeMadness in #146
- 9 implement groups by @codeeMadness in #148
- 138 sanitize chat inputs by @codeeMadness in #149
- 147-clean-up-the-call-functions-ui by @codeeMadness in #154
- 137 show peers connection status by @Liquid-Blocks in #160
- 140 implement seedable random number generator by @Liquid-Blocks in #163
New Contributors
- @codeeMadness made their first contribution in #44
- @CarlosSpacetime made their first contribution in #83
Full Changelog: v0.0.0...v0.1.0
First Version Used In The Demo
This version serves as starting point for development of the Spacetime Standard kit