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Geometry-War

Simple game made using C++ (SFML) which uses ECS game architecture built from scratch. Give it a try and let me know if any updates are needed.


Features

  • Built in C++ using the SFML library for graphics and window handling.
  • Implements a custom ECS (Entity-Component-System) architecture—designed from the ground up.
  • Lightweight and modular code structure—great for learning game architecture principles.

How to Run

  1. Clone the repository to your local machine.
  2. Set up SFML in your development environment (e.g., link against SFML’s graphics, window, and system modules).
  3. Compile the project using your preferred C++ compiler or build system.
  4. Run the resulting executable to launch the game.

About

This project demonstrates how to architect a simple game using modern patterns—combining multimedia rendering with clean, scalable code design. It’s ideal for developers looking to understand how ECS can structure game logic clearly and flexibly.

About

Simple game made using C++ (SFML) which uses ECS game architecture built from scratch. Give a try and let me know if there is need for any updates.

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