Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
23 changes: 13 additions & 10 deletions readme.txt → README.md
Original file line number Diff line number Diff line change
@@ -1,25 +1,28 @@
Half-Life 2: Sandbox
# Half-Life 2: Sandbox
Andrew McWatters

Matthias Moninger

Jacob Robbins
Henry Tran

Henry Tran

---

Half-Life 2: Sandbox is an open-source sandbox modification of the Source Engine which provides Lua as a scripting platform for developers to quickly prototype game ideas. The minimalistic game includes a sandbox gamemode for playing with the many aspects of the Source Engine.

### Proudly powered by

Proudly powered by
[![ARGG](http://media.moddb.com/images/downloads/1/6/5011/profile.jpg "ARGG")](https://web.archive.org/web/20150222194420/http://skew.telefragged.com/mods/hl2/ARGG/)

Adnan's Rotational Gravity Gun

Adnan Zafar
adnan.f.zafar AT gmail DOT com
http://skew.telefragged.com/mods/hl2/ARGG/
**Adnan's Rotational Gravity Gun**
Adnan Zafar
adnan.f.zafar AT gmail DOT com
https://web.archive.org/web/20150222194420/http://skew.telefragged.com/mods/hl2/ARGG//

ARGG is used by Half-Life 2: Sandbox to implement rotational functionality for the physics manipulator.

**Open Steamworks**
Open Steamworks is used in Half-Life 2: Sandbox for mounting additional game content through Steam's abstraction layer rather than the game engine's filesystem class, which prevents non-fatal engine errors.

Open Steamworks

Open Steamworks is used in Half-Life 2: Sandbox for mounting additional game content through Steam's abstraction layer rather than the game engine's filesystem class, which prevents non-fatal engine errors.