Fixes warp saveMap + Enhances AI targeting, movement, and slave systems#4201
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Fixes warp saveMap + Enhances AI targeting, movement, and slave systems#4201
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alisonrag
approved these changes
Mar 31, 2026
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Improves core AI and slave behaviour with refined targeting, movement, and configuration handling.
Key Changes
ai_attack_allowed_waitForTargetsetting.followModeoptions and dynamic standby limits.randomWalk_prefixes.avoidAssistersPluginDetailed Changes
teleportAuto_dropTargetEngagedconfiguration option for both player and slaves, allowing teleportation when engaged targets are dropped.meetingPositioncalculation to avoid placing actors near portals and other dynamic entities.Bug Fixes
attackSkillSlot_attemptsincrement for slave attack skills.cmdSlaveto prevent errors with undefined slave objects.Deprecations
maxWalkPathDistancein favor ofmaxUnobstructedWalkPathDistanceandmaxObstructedWalkPathDistance.avoidAssisters_NandavoidGlobalAssisters_Nconfigurations, migrating to a new block-based system._route_adjusttimeouts, streamlining route re-evaluation.