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Thin Ice Express 🚂❄️

A high-speed physics-based survival game built with Godot 4.


📖 Game Concept

The train has derailed and is now sliding uncontrollably across dangerous, cracking ice!

In Thin Ice Express, you must navigate a runaway train across tilting, treacherous ice fields at breakneck speeds.

🎮 Core Gameplay Mechanics

  • Sliding & Tilting Ice: The surface beneath the train is constantly cracking and tilting. Shift weight and balance carefully to prevent falling into the freezing water.
  • Sleeping Passengers ("Bump-o-Meter"): Maintain a smooth ride! Excessive bumps, rough landings, or collisions will wake up the sleeping passengers onboard.
  • High-Speed Obstacle Course: Dodge ice hummocks, rocks, and wide chasms while the train speeds forward out of control.

🏆 Objective

Survive the hazardous ice run and reach safety without plunging into the freezing depths or waking up your sleeping passengers!


🛠️ Built With


🚀 Getting Started

Prerequisites

  1. Godot Engine 4.x (Standard Edition)
  2. Git & Git LFS

Installation & Setup

  1. Install Git LFS (one-time setup):

    git lfs install
  2. Clone the Repository:

    git clone https://github.com/Light-Wave/thin-ice-express.git
    cd thin-ice-express
  3. Open in Godot:

    • Launch Godot Engine 4.
    • Click Import and select the project.godot file in the cloned directory.
    • Click Import & Edit.

🌿 Workflow & Branching Strategy

  • Develop: Active development branch. All new features and bug fixes are committed or merged here.
  • main: Production / stable release branch. Tested features from Develop are merged into main via Pull Requests.

👥 Project Credits & Roles

  • Lightwave — Chief Contributor, Lead Programmer & Project Owner
  • Manoj Axelsson — Collaborator (contributing at Lightwave's request)

Contributed to Lightwave Studio's project.

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