A high-speed physics-based survival game built with Godot 4.
The train has derailed and is now sliding uncontrollably across dangerous, cracking ice!
In Thin Ice Express, you must navigate a runaway train across tilting, treacherous ice fields at breakneck speeds.
- Sliding & Tilting Ice: The surface beneath the train is constantly cracking and tilting. Shift weight and balance carefully to prevent falling into the freezing water.
- Sleeping Passengers ("Bump-o-Meter"): Maintain a smooth ride! Excessive bumps, rough landings, or collisions will wake up the sleeping passengers onboard.
- High-Speed Obstacle Course: Dodge ice hummocks, rocks, and wide chasms while the train speeds forward out of control.
Survive the hazardous ice run and reach safety without plunging into the freezing depths or waking up your sleeping passengers!
- Game Engine: Godot Engine 4.x
- Language: GDScript
- Version Control: Git + Git LFS
- Godot Engine 4.x (Standard Edition)
- Git & Git LFS
-
Install Git LFS (one-time setup):
git lfs install
-
Clone the Repository:
git clone https://github.com/Light-Wave/thin-ice-express.git cd thin-ice-express -
Open in Godot:
- Launch Godot Engine 4.
- Click Import and select the
project.godotfile in the cloned directory. - Click Import & Edit.
Develop: Active development branch. All new features and bug fixes are committed or merged here.main: Production / stable release branch. Tested features fromDevelopare merged intomainvia Pull Requests.
- Lightwave — Chief Contributor, Lead Programmer & Project Owner
- Manoj Axelsson — Collaborator (contributing at Lightwave's request)
Contributed to Lightwave Studio's project.