Personal projet to play around with an interactive fractal display. This project is pretty basic as of now but it works :)
Controls:
- arrows -> move around(translation)
- numpad0 -> Toggle CPU/GPU rendering
- numpad1 -> Doubles current precision, needed for bigger zooms
- numpad4 -> Halves current precesion
- numpad + -> zoom in
- numpad - -> zoom out
- left click -> recenter to mouse position
Technologies used (dependencies):
- SFML
- Boost/Multiprecision
- CUDA (I'll try to make this one optional or support OpenCL too)