- British Columbia, Canada
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08:20
(UTC -12:00) - https://hoksolinvan.github.io/Personal-Webpage/
- https://leetcode.com/u/chhunhoksolinvan/
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Flow-Field-Pathfinding
Flow-Field-Pathfinding PublicThis visualization illustrates the implementation of the flow field pathfinding technique commonly used in computer games. In most game implementations, NPC agents would follow a shortest distance …
C++ 1
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Redis-Clone-CPP
Redis-Clone-CPP Publicfrom-scratch Redis implementation in C++ — raw sockets, real threads, zero dependencies on Redis itself.
C++ 1
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Personal-Webpage
Personal-Webpage PublicWelcome to my personal website! This space serves as a central hub where you can explore various links and resources related to me, presented in an interactive and easy-to-navigate format.
HTML 1
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Five-Nights-At-Freddy-Clone
Five-Nights-At-Freddy-Clone PublicThis is a clone of the popular game, "Five Night's at Freddy 1 (FNAF)" implemented in raw C++20 without the use of game engine (i.e., Clickteam Fusion 2).
C++ 1
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