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Shaders by Sonic Walker

Audio-reactive GLSL shaders for VS2 (Visual Synthesizer 2) by Imaginando, with ISF versions for compatible VJ software.

Installation

VS2

  1. Download the .frag file(s) you want
  2. In VS2, open the Material Editor
  3. Click Import and select the .frag file
  4. The shader appears under Shaders > User Materials

ISF

Download the .fs file(s) and import them into your ISF-compatible host (VDMX, Resolume, etc.). Note that audio-reactive features that rely on VS2's built-in FFT texture may need to be set up differently in ISF hosts.

Shaders

Shader Gallery

Browse all shaders with parameters, previews, and download links on the shader gallery.

Structure

Each shader lives in its own folder under shaders/generators/ or shaders/effects/:

shaders/
  generators/
    my-shader/
      my-shader.frag        # VS2 version
      my-shader.fs          # ISF version (where available)
      my-shader.png         # Screenshot
  effects/
    ...                      # Future effects

License

The shader source code is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0).

This means you can share and adapt the code for non-commercial purposes, as long as you credit me and distribute your contributions under the same license. Commercial redistribution of the source code requires permission.

See LICENSE for the full legal text.

Using the Output

The visual output produced by running these shaders is yours to use. VJ at a party, use it in a music video, project it at a festival -- go for it.

If you're making money from it, I'd really appreciate it if you'd support my music. No obligation, just good karma.

  • Buy my music
  • Gift my music to a friend
  • Or just spread the word

You can find my music at sonicwalker.com.

If these conditions are too restrictive, please contact me.

Author

Harald Walker / Sonic Walker


Made with ❤️ in East-Westphalia.

About

Shader for the VS2 Visual Synthesizer

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