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Fixed bugs with the Delrith encounter in Demon Slayer#900

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cadyyan wants to merge 2 commits intoGregHib:mainfrom
cadyyan:demon_slayer
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Fixed bugs with the Delrith encounter in Demon Slayer#900
cadyyan wants to merge 2 commits intoGregHib:mainfrom
cadyyan:demon_slayer

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@cadyyan cadyyan commented Feb 26, 2026

While completing the Demon Slayer quests I found few bugs that
would be confusing for players.

  1. If you give the wrong word for the incantation Delrith just
    disappears and doesn't come back. You could work around this by
    walking out of the area which brings you out of the instance and then
    re-entering the instance. This is a bit annoying and not what happens
    normally. The change here was to reset Delrith back to full strength
    and have him attack the player again.
  2. If the player logs out while in the instance, when they log back in
    they'll be floating in an empty instance. The only way out is to
    teleport somewhere which could require the player to wait a while if
    the only teleport they have is the base Lumbridge one and they used
    it recently. The fix here was just to catch the logout event and
    teleport them to safety before tearing the instance down.
  3. I noticed that when you got to actually fighting Delrith, after slaying him
    if you clicked the Banish option you would get a "Nothing interesting
    happens" message. Looks like the expected target was set to full strength
    Delrith on accident. This had no workaround for players and needed a fix.

Cadyyan added 2 commits February 28, 2026 19:46
When trying to complete the Demon Slayer quest I noticed that when you
got to actually fighting Delrith, after slaying him if you clicked the
Banish option you would get a "Nothing interesting happens" message.
Looks like the expected target was set to full strength Delrith on
accident.
While completing the Demon Slayer quests I found a couple of bugs that
would be confusing for players.

1. If you give the wrong word for the incantation Delrith just
   disappears and doesn't come back. You could work around this by
   walking out of the area which brings you out of the instance and then
   re-entering the instance. This is a bit annoying and not what happens
   normally. The change here was to reset Delrith back to full strength
   and have him attack the player again.
2. If the player logs out while in the instance, when they log back in
   they'll be floating in an empty instance. The only way out is to
   teleport somewhere which could require the player to wait a while if
   the only teleport they have is the base Lumbridge one and they used
   it recently. The fix here was just to catch the logout event and
   teleport them to safety before tearing the instance down.
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