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The scene trigger from CerberusGate to the first scene of chapter 2 needs to have the save and warp positions updated.(Fixed) Some battle dialogues might also be missing BGM and BGImage references.
Some maps also need to have the tilemap grid adjusted in order to properly limit camera movement bounds.
The random encounter calculator has to be updated in every scene with the chapter 2 battle background and new BGM.
Changes should be made in branch Phase2-BasedRemap
This is a save file with a save slot level 19 right before fighting Cerberus and another slot level 20 right after beating it, it should make the testing process easier: SaveFile.zip