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Fbuild

A fast, next-generation multi-platform compiler, deployer, and monitor for embedded development.

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What is Fbuild?

Fbuild is a next-generation embedded development tool featuring a clean, transparent architecture. It provides fast incremental builds, URL-based package management, and comprehensive multi-platform support for Arduino and ESP32 development.

Current Status: v1.1.0 - Full Arduino Uno / esp32c6 support with working build system

Examples

Quick start - Build, deploy, and monitor in one command:

# install
pip install fbuild
# Default action: build + deploy
fbuild tests/esp32c6
# Default action: build + deploy + monitor
fbuild tests/esp32c6 --monitor

Deploy commands:

# Deploy with clean build
uv run fbuild deploy tests/esp32c6 --clean

# Deploy with monitoring and test patterns
uv run fbuild deploy tests/esp32c6 --monitor="--timeout 60 --halt-on-error \"TEST FAILED\" --halt-on-success \"TEST PASSED\""

Monitor command:

# Monitor serial output with pattern matching
uv run fbuild monitor --timeout 60 --halt-on-error "TEST FAILED" --halt-on-success "TEST PASSED"
  • Serial monitoring requires pyserial to attach to the USB device
  • Port auto-detection works similarly to PlatformIO

Key Features

  • URL-based Package Management: Direct URLs to toolchains and platforms - no hidden registries
  • Library Management: Download and compile Arduino libraries from GitHub URLs
  • Fast Incremental Builds: 0.76s rebuilds, 3s full builds (cached)
  • LTO Support: Link-Time Optimization for optimal code size
  • Transparent Architecture: Know exactly what's happening at every step
  • Real Downloads, No Mocks: All packages are real, validated, and checksummed
  • Cross-platform Support: Windows, macOS, and Linux
  • Modern Python: 100% type-safe, PEP 8 compliant, tested

Installation

# Install from PyPI (when published)
pip install fbuild

# Or install from source
git clone https://github.com/yourusername/fbuild.git
cd fbuild
pip install -e .

Quick Start

Building an Arduino Uno Project

  1. Create project structure:
mkdir my-project && cd my-project
mkdir src
  1. Create platformio.ini:
[env:uno]
platform = atmelavr
board = uno
framework = arduino
  1. Write your sketch (src/main.ino):
void setup() {
  pinMode(LED_BUILTIN, OUTPUT);
}

void loop() {
  digitalWrite(LED_BUILTIN, HIGH);
  delay(1000);
  digitalWrite(LED_BUILTIN, LOW);
  delay(1000);
}
  1. Build:
fbuild build

On first build, Fbuild will:

  • Download AVR-GCC toolchain (50MB, one-time)
  • Download Arduino AVR core (5MB, one-time)
  • Compile your sketch
  • Generate firmware.hex in .fbuild/build/uno/

Build time: ~19s first build, ~3s subsequent builds, <1s incremental

CLI Usage

Build Command

# Build with auto-detected environment
fbuild build

# Build specific environment
fbuild build --environment uno
fbuild build -e mega

# Clean build (remove all build artifacts)
fbuild build --clean

# Verbose output (shows all compiler commands)
fbuild build --verbose

# Build in different directory
fbuild build --project-dir /path/to/project

Output

Building environment: uno
Downloading toolchain: avr-gcc 7.3.0-atmel3.6.1-arduino7
Downloading: 100% ████████████████████ 50.1MB/50.1MB
Extracting package...
Toolchain ready at: .fbuild/cache/...
Downloading Arduino core: 1.8.6
Compiling sketch...
Compiling Arduino core...
Linking firmware...
Converting to Intel HEX...

✓ Build successful!

Firmware: .fbuild/build/uno/firmware.hex
Program: 1058 bytes (3.3% of 32256 bytes)
RAM: 9 bytes (0.4% of 2048 bytes)
Build time: 3.06s

Configuration

platformio.ini Reference

Minimal configuration:

[env:uno]
platform = atmelavr
board = uno
framework = arduino

Full configuration:

[platformio]
default_envs = uno

[env:uno]
platform = atmelavr
board = uno
framework = arduino
upload_port = COM3        # Future: for uploading
monitor_speed = 9600      # Future: for serial monitor
build_flags =
    -DDEBUG
    -DLED_PIN=13
lib_deps =
    https://github.com/FastLED/FastLED
    https://github.com/adafruit/Adafruit_NeoPixel

Library Dependencies

Fbuild supports downloading and compiling Arduino libraries directly from GitHub URLs:

[env:uno]
platform = atmelavr
board = uno
framework = arduino
lib_deps =
    https://github.com/FastLED/FastLED

Features:

  • Automatic GitHub URL optimization (converts repo URLs to zip downloads)
  • Automatic branch detection (main vs master)
  • Proper Arduino library structure handling
  • LTO (Link-Time Optimization) for optimal code size
  • Support for complex libraries with assembly optimizations

Example build with FastLED:

✓ Build successful!
Firmware: tests/uno/.fbuild/build/uno/firmware.hex
Size: 12KB (4318 bytes program, 3689 bytes RAM)
Build time: 78.59 seconds

Supported Platforms and Boards

Arduino AVR Platform - Fully Supported ✓

  • Arduino Uno (atmega328p, 16MHz) - Fully tested ✓

ESP32 Platform - Supported ✓

  • ESP32 Dev (esp32dev) - Supported ✓
  • ESP32-C3 (esp32-c3-devkitm-1) - Supported ✓
  • ESP32-C6 (esp32c6-devkit) - Supported ✓
  • ESP32-S3 (esp32-s3-devkitc-1) - Supported ✓
  • ESP32-S2 - Supported ✓
  • ESP32-H2 - Supported ✓
  • ESP32-P4 - Supported ✓
  • ESP32-C2 - Supported ✓ (v0.1.0+)
    • Uses skeleton library approach with ROM linker scripts
    • Full Arduino framework support
    • 220KB firmware size typical

Planned Support:

  • Arduino Mega
  • Arduino Nano
  • Arduino Leonardo
  • More AVR boards
  • Teensy 3.x/4.x platforms

Performance

Benchmarks (Arduino Uno Blink sketch):

Build Type Time Description
First build 19.25s Includes toolchain download (50MB)
Full build 3.06s All packages cached
Incremental 0.76s No source changes
Clean build 2.58s Rebuild from cache

Firmware Size (Blink):

  • Program: 1,058 bytes (3.3% of 32KB flash)
  • RAM: 9 bytes (0.4% of 2KB RAM)

Key Benefits

Transparency

Direct URLs and hash-based caching mean you know exactly what you're downloading. No hidden package registries or opaque dependency resolution.

Reliability

Real downloads with checksum verification ensure consistent, reproducible builds. No mocks in production code.

Speed

Optimized incremental builds complete in under 1 second, with intelligent caching for full rebuilds in 2-5 seconds.

Code Quality

100% type-safe (mypy), PEP 8 compliant, and comprehensive test coverage ensure a maintainable and reliable codebase.

Clear Error Messages

Actionable error messages with suggestions help you quickly identify and fix issues without requiring forum searches.

Architecture

See docs/build-system.md for comprehensive architecture documentation.

High-level flow:

platformio.ini → Config Parser → Package Manager → Build Orchestrator
                                        ↓
                      ┌─────────────────┼─────────────────┬──────────────────┐
                      ↓                 ↓                 ↓                  ↓
                 Toolchain        Arduino Core      Source Scanner   Library Manager
                (AVR-GCC)       (cores/variants)     (.ino/.cpp/.c)   (GitHub libs)
                      ↓                 ↓                 ↓                  ↓
                      └─────────────────┼─────────────────┴──────────────────┘
                                        ↓
                              Compiler (avr-g++)
                                        ↓
                              Linker (avr-gcc)
                                        ↓
                         objcopy (ELF → HEX)
                                        ↓
                                firmware.hex

Library System Architecture

The library management system handles downloading, compiling, and linking Arduino libraries:

  1. Library Downloading

    • Optimizes GitHub URLs to direct zip downloads
    • Detects and uses appropriate branch (main/master)
    • Extracts libraries with proper directory structure
  2. Library Compilation

    • Compiles C/C++ library sources with LTO flags (-flto -fno-fat-lto-objects)
    • Resolves include paths for Arduino library structure
    • Generates LTO bytecode objects for optimal linking
  3. Library Linking

    • Passes library object files directly to linker (no archiving)
    • LTO-aware linking with --allow-multiple-definition for symbol resolution
    • Proper handling of weak symbols and ISR handlers

Technical Solutions:

  • LTO Bytecode: Generate only LTO bytecode to avoid AVR register limitations during compilation
  • Direct Object Linking: Pass object files directly to linker instead of archiving for better LTO integration
  • Multiple Definition Handling: Support libraries that define symbols in multiple files (e.g., FastLED ISR handlers)

Project Structure

my-project/
├── platformio.ini       # Configuration file
├── src/
│   ├── main.ino        # Your Arduino sketch
│   └── helpers.cpp     # Additional C++ files
└── .fbuild/               # Build artifacts (auto-generated)
    ├── cache/
    │   ├── packages/   # Downloaded toolchains
    │   └── extracted/  # Arduino cores
    └── build/
        └── uno/
            ├── src/          # Compiled sketch objects
            ├── core/         # Compiled Arduino core
            └── firmware.hex  # Final output ← Upload this!

Testing

Fbuild includes comprehensive integration tests:

# Run all tests
pytest tests/

# Run integration tests only
pytest tests/integration/

# Run with verbose output
pytest -v tests/integration/

# Test results: 11/11 passing

Test Coverage:

  • Full build success path
  • Incremental builds
  • Clean builds
  • Firmware size validation
  • HEX format validation
  • Error handling (missing config, syntax errors, etc.)

Troubleshooting

Build fails with "platformio.ini not found"

Make sure you're in the project directory or use -d:

fbuild build -d /path/to/project

Build fails with checksum mismatch

Clear cache and rebuild:

rm -rf .fbuild/cache/
fbuild build

Compiler errors in sketch

Check the error message for line numbers:

Error: src/main.ino:5:1: error: expected ';' before '}' token

Common issues:

  • Missing semicolon
  • Missing closing brace
  • Undefined function (missing #include or prototype)

Slow builds

  • First build with downloads: 15-30s (expected)
  • Cached builds: 2-5s (expected)
  • Incremental: <1s (expected)

If slower, check:

  • Network speed (for downloads)
  • Disk speed (SSD recommended)
  • Use --verbose to see what's slow

See docs/build-system.md for more troubleshooting.

Development

To develop Fbuild, run . ./activate.sh

Windows

This environment requires you to use git-bash.

Linting

Run ./lint.sh to find linting errors using pylint, flake8 and mypy.

License

BSD 3-Clause License

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