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Releases: EvenAR/node-simconnect

v4.1.1

25 Apr 13:33

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What's Changed


Main upgrades:

  • Source code upgraded to TypeScript 6
  • Replaced the bytebuffer dependency with the native Node.js Buffer
  • Correct use of unsigned/signed integers throughout to match the use of DWORD in SimConnect.h

Bug fixes:

  • Switched to ISO-8859-1 character encoding (same as jsimconnect uses) instead of UTF-8. Credits to @pepperoni505 for pointing out this bug in #115 👏 . This should make sure special characters are handled correctly.
  • Fixed writeUint32() erroneously writing a 64-bit unsigned integer

Full Changelog: v4.1.0...v4.1.1

v4.1.0

21 Apr 19:59

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v4.0.0

14 Jul 17:04

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What's Changed

  • Use the bigint type instead of Long for event ID hashes #108

v3.6.2

27 Feb 18:47

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What's Changed

  • Fix inconsistent increment/decrement when setting input events by @EvenAR in #100

Full Changelog: 3.6.1...3.6.2

v3.6.1

23 Dec 12:18

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What's Changed

  • Fixed bug where region in facility list was lost by @AndreKlang in #94
  • Added support for PAVEMENT, APPROACHLIGHTS, VASI by @AndreKlang in #95
  • Fix issue with large messages over network connection by @EvenAR in #96

New Contributors

Full Changelog: 3.6.0...3.6.1

v3.6.0

16 Dec 16:51

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New functions from MSFS SU13

What's added:

  • enumerateControllers (#87)
  • mapInputEventToClientEventEx1 (#86)
  • enumerateInputEvents (#86)
  • getInputEvent (#86)
  • setInputEvent (#86)
  • subscribeInputEvent (#86)
  • unsubscribeInputEvent (#86)
  • enumerateInputEventParams (#86)
  • executeAction (#86)

See:

Full Changelog: 3.5.0...3.6.0

v3.5.0

29 Jun 14:32

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What's Changed

Full Changelog: 3.4.3...3.5.0