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@Shibva
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@Shibva Shibva commented Jan 13, 2026

Issue was caused by mixin not doing well with connector transmog; this fix redoes the method to check for it while still allowing for the same end-goal and handling to be accounted for

  • commented out submersion check, it was the only one using it; remove if you think its nessisary to purge

  • Implitmented Connector-fiendly check, taking advantage of fluid block height being a thing. This should work the same as before while preventing situations like it being on a fence from causing problems (Thanks @800020h for pointing it out)

might not be the most performant, but I dont see it as a problem if its not ticking constantly; any further impovements made should be checked to make sure it works with connector, otherwise this entire thing was pointless

Sidenote: Give me a rundown how to sync stuff with changes, I had to wipe my workspace becasue I had old commits that were already pushed, AUGH

copy-paste commit to 20.1 version, adding missing BC support in commit eed3ed0
Updated comment to clarify isSubmergedIn being commented out

it was replaced and it was only used in one file. I rather leave it up to someone else to decide whether to fully delete this or not
@DaFuqs
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DaFuqs commented Jan 16, 2026

Sidenote: Give me a rundown how to sync stuff with changes, I had to wipe my workspace becasue I had old commits that were already pushed, AUGH

When viewing your github fork, there is an option "sync fork". Once the changes have been synced to your repository, you can "update project" in IDEA to pull those changes to your local project at your PC.

There are other options, but that's the most straightforward one.

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4 participants