Skip to content

[Issue]: Improper water reflection effect on BSL and projectLUMA #39

Description

@Creeper-banner

Description

As said in the title, water reflection effects in those two shaderpacks do not work as intended (or as the effects on Optifine E7).
Shaderpacks used: BSL v10.0 and projectLUMA v1.32

BSL on SW
Image

BSL on OF
Image

projectLUMA on SW
Image

projectLUMA on OF
Image

Mods:
UniMixins 0.1.23
FalsePatternLib 1.10.5
SwanSong 1.2.6

Shaderpack config used:
projectLUMA - v1.32.zip.txt
(Note: when using the default config of projectLUMA the water surface is completely dark with almost no reflections)

System info:
OS WIndows 11 25H2 x64
CPU Intel Core i7-14650HX
GPU NVIDIA GeForce RTX 5060 Laptop GPU
Driver version 581.80

fml_client_latest.log, and crash reports, if any.

fml-client-latest.log

Note on what I did:

  1. Launched the game
  2. Created a new world
  3. Found somewhere near water
  4. Loaded shaderpack BSL v10.0 and took a screenshot
  5. Loaded shaderpack projectLUMA v1.32 and took a screenshot
  6. Quit game

I have submitted the required files

  • I confirm that i have attached the required log files as a github attachment, and not as a pastebin/mclogs link.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    Status
    No status

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions