Description
As said in the title, water reflection effects in those two shaderpacks do not work as intended (or as the effects on Optifine E7).
Shaderpacks used: BSL v10.0 and projectLUMA v1.32
BSL on SW

BSL on OF

projectLUMA on SW

projectLUMA on OF

Mods:
UniMixins 0.1.23
FalsePatternLib 1.10.5
SwanSong 1.2.6
Shaderpack config used:
projectLUMA - v1.32.zip.txt
(Note: when using the default config of projectLUMA the water surface is completely dark with almost no reflections)
System info:
OS WIndows 11 25H2 x64
CPU Intel Core i7-14650HX
GPU NVIDIA GeForce RTX 5060 Laptop GPU
Driver version 581.80
fml_client_latest.log, and crash reports, if any.
fml-client-latest.log
Note on what I did:
- Launched the game
- Created a new world
- Found somewhere near water
- Loaded shaderpack BSL v10.0 and took a screenshot
- Loaded shaderpack projectLUMA v1.32 and took a screenshot
- Quit game
I have submitted the required files
Description
As said in the title, water reflection effects in those two shaderpacks do not work as intended (or as the effects on Optifine E7).
Shaderpacks used: BSL v10.0 and projectLUMA v1.32
BSL on SW

BSL on OF

projectLUMA on SW

projectLUMA on OF

Mods:
UniMixins 0.1.23
FalsePatternLib 1.10.5
SwanSong 1.2.6
Shaderpack config used:
projectLUMA - v1.32.zip.txt
(Note: when using the default config of projectLUMA the water surface is completely dark with almost no reflections)
System info:
OS WIndows 11 25H2 x64
CPU Intel Core i7-14650HX
GPU NVIDIA GeForce RTX 5060 Laptop GPU
Driver version 581.80
fml_client_latest.log, and crash reports, if any.
fml-client-latest.log
Note on what I did:
I have submitted the required files