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When loading 512px tiles in MapboxGL versus Tangram there is a noticeable "off by one" geometry simplification level of detail difference for some layers, like roads and boundaries.
In #1718 we changed the tolerance for roads and boundaries layer to 2.0 from 1.0 to get a little bit smaller tile size. In retrospect the file savings were negligible but the visual effect is compounded in MapboxGL and should be reverted.
vector-datasource/queries.yaml
Line 217 in 0a760a1
tolerance: 2.0 vector-datasource/queries.yaml
Line 290 in 0a760a1
tolerance: 2.0
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