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Revert poor tolerance roads and boundaries #1980

@nvkelso

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@nvkelso

When loading 512px tiles in MapboxGL versus Tangram there is a noticeable "off by one" geometry simplification level of detail difference for some layers, like roads and boundaries.

In #1718 we changed the tolerance for roads and boundaries layer to 2.0 from 1.0 to get a little bit smaller tile size. In retrospect the file savings were negligible but the visual effect is compounded in MapboxGL and should be reverted.

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