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example_test.go
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173 lines (141 loc) · 3.89 KB
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package noise_test
import (
"fmt"
"log"
"github.com/tetsuo/noise"
)
// Example demonstrates a basic XX handshake pattern.
func Example() {
// Create initiator and responder
initiator, err := noise.NewNoiseState(
noise.PatternXX,
true,
&noise.Config{},
)
if err != nil {
log.Fatal(err)
}
responder, err := noise.NewNoiseState(
noise.PatternXX,
false,
&noise.Config{},
)
if err != nil {
log.Fatal(err)
}
// Initialize with prologue
prologue := []byte("MyProtocol v1.0")
initiator.Initialize(prologue, nil)
responder.Initialize(prologue, nil)
// Perform handshake
// Message 1: initiator -> responder
msg1, _ := initiator.Send([]byte("Hello"))
payload1, _ := responder.Recv(msg1)
fmt.Printf("Responder received: %s\n", payload1)
// Message 2: responder -> initiator
msg2, _ := responder.Send([]byte("World"))
payload2, _ := initiator.Recv(msg2)
fmt.Printf("Initiator received: %s\n", payload2)
// Message 3: initiator -> responder (finalizes)
msg3, _ := initiator.Send(nil)
responder.Recv(msg3)
// Handshake complete
if initiator.IsComplete() && responder.IsComplete() {
fmt.Println("Handshake complete!")
// Use transport keys for encrypted communication
plaintext := []byte("Secret")
ciphertext, _ := initiator.Tx().Encrypt(nil, plaintext, nil)
decrypted, _ := responder.Rx().Decrypt(nil, ciphertext, nil)
fmt.Printf("Transport message: %s\n", decrypted)
}
// Output:
// Responder received: Hello
// Initiator received: World
// Handshake complete!
// Transport message: Secret
}
// ExamplePSK demonstrates PSK handshake.
func Example_psk() {
psk := []byte("my-32-byte-pre-shared-key-here!!")
initiator, _ := noise.NewNoiseState(
noise.PatternXXpsk0,
true,
&noise.Config{PSK: psk},
)
responder, _ := noise.NewNoiseState(
noise.PatternXXpsk0,
false,
&noise.Config{PSK: psk},
)
prologue := []byte("PSK Demo")
initiator.Initialize(prologue, nil)
responder.Initialize(prologue, nil)
// Complete handshake
msg1, _ := initiator.Send(nil)
responder.Recv(msg1)
msg2, _ := responder.Send(nil)
initiator.Recv(msg2)
msg3, _ := initiator.Send(nil)
responder.Recv(msg3)
fmt.Printf("PSK handshake complete: %v\n", initiator.IsComplete())
// Output:
// PSK handshake complete: true
}
// Example_ik demonstrates IK pattern with pre-known responder key.
func Example_ik() {
// Responder has a known static key
responder, _ := noise.NewNoiseState(
noise.PatternIK,
false,
&noise.Config{},
)
responderPublicKey := responder.StaticPublicKey()
// Initiator knows responder's key in advance
initiator, _ := noise.NewNoiseState(
noise.PatternIK,
true,
&noise.Config{},
)
prologue := []byte("IK Demo")
initiator.Initialize(prologue, responderPublicKey)
responder.Initialize(prologue, nil)
// Complete 2-message handshake
msg1, _ := initiator.Send(nil)
responder.Recv(msg1)
msg2, _ := responder.Send(nil)
initiator.Recv(msg2)
fmt.Printf("IK handshake complete: %v\n", initiator.IsComplete())
// Output:
// IK handshake complete: true
}
// Example_customKeys demonstrates using custom static keypairs.
func Example_customKeys() {
curve := noise.DefaultCurve
// Generate static keypairs
initiatorStatic, _ := curve.GenerateKeyPair(nil)
responderStatic, _ := curve.GenerateKeyPair(nil)
// Create states with custom keys
initiator, _ := noise.NewNoiseState(
noise.PatternXX,
true,
&noise.Config{StaticKeypair: initiatorStatic},
)
responder, _ := noise.NewNoiseState(
noise.PatternXX,
false,
&noise.Config{StaticKeypair: responderStatic},
)
prologue := []byte{}
initiator.Initialize(prologue, nil)
responder.Initialize(prologue, nil)
// Complete handshake
msg1, _ := initiator.Send(nil)
responder.Recv(msg1)
msg2, _ := responder.Send(nil)
initiator.Recv(msg2)
msg3, _ := initiator.Send(nil)
responder.Recv(msg3)
fmt.Printf("Custom keys handshake: %v\n", initiator.IsComplete())
// Output:
// Custom keys handshake: true
}