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com_objects.h Float handling #108

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@gnampf1

Float handling in com_objects.h must be revised.

  • objectWriteFloat takes an int as parameter, wie scaling value*100
  • objectReadFloat returns an float, but always contains value*100, so no real floating point value, but just an int
  • naming of both methods is confusing, as the only apply to DPT9-groupobjects, not to real float DPTs
    Method should better be renamed to something like objectWriteDPT9, and use the real floating value as input/output, not scaled by 100 as int

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