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Network.cpp
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184 lines (162 loc) · 3.46 KB
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/*
* Network.cpp
*
* Created on: Feb 4, 2015
* Author: rmin
*/
#include "Network.h"
#include "util.h"
#include <chrono>
#include "Controller.h"
#if _MSC_VER >= 1400 // VC++ 8.0
#pragma warning( disable : 4996 ) // disable warning about strdup being deprecated.
#endif
#define bzero(b, len) (memset((b), '\0', (len)), (void) 0)
#define bcopy(b1, b2, len) (memmove((b2), (b1), (len)), (void) 0)
Network::Network(Controller* controller) {
sockfd = -1;
server = NULL;
this->controller = controller;
isConnected = false;
isTerminated = false;
#ifdef _WIN32
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed with error: %d\n", iResult);
throw(1);
}
#endif
}
void Network::setConnectionData(std::string host, int port, std::string token) {
this->host = host;
this->port = port;
this->token = token;
}
void Network::connect()
{
try
{
isConnected = false;
this->sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (this->sockfd < 0)
throw("ERROR opening socket");
this->server = gethostbyname(this->host.c_str());
if (server == NULL)
{
throw("ERROR, no such host\n");
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length);
serv_addr.sin_port = htons(port);
if (::connect(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
throw("ERROR connecting");
Message msg;
msg.addNode(Constants::MESSAGE_KEY_NAME, Constants::MESSAGE_KEY_TOKEN);
std::vector<std::string> tmp;
tmp.push_back(token);
msg.addArray("args", tmp);
this->sendMessage(msg);
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
return;
}
catch (...) {
return;
}
isConnected = true;
isTerminated = false;
startReceiving();
}
void Network::startReceiving()
{
while (isConnected && !isTerminated)
{
if (!doReceive())
break;
}
terminate();
}
bool Network::doReceive()
{
try
{
char buf[MAX_LEN_OF_TCP];
bzero(buf,MAX_LEN_OF_TCP);
int sizeMessage = read(sockfd,buf,MAX_LEN_OF_TCP);
if (sizeMessage <= 0)
return false;
SubPacket *cache = new SubPacket(MAX_LEN_OF_TCP);
packets.push_back(cache);
for (int i = 0; i < sizeMessage; i++)
{
if (buf[i] != '\0')
{
packets[packets.size() - 1]->push(buf[i]);
}
else
{
parse();
packets.push_back(new SubPacket(MAX_LEN_OF_TCP));
}
}
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
return false;
}
return true;
}
void Network::parse()
{
std::string str;
for (int i = 0; i < (int) packets.size(); i++)
{
str.append(packets[i]->buffer.begin(),
packets[i]->buffer.begin() + packets[i]->index);
}
Message msg;
msg.setJson(str);
controller->handleMessage(msg);
clearPacket();
}
void Network::clearPacket()
{
for (int i = 0; i < (int) packets.size(); i++)
delete packets[i];
packets.clear();
}
void Network::sendMessage(Message &msg)
{
int n = -1;
while (n < 0)
{
std::string message = msg.getJson();
n = write(sockfd,message.c_str(),message.size());
}
}
void Network::terminate() {
isTerminated = true;
isConnected = false;
if(sockfd >= 0) {
close(sockfd);
#ifdef _WIN32
WSACleanup();
#endif
sockfd = -1;
}
}
Network::~Network() {
terminate();
clearPacket();
}
bool Network::getIsConnected() {
return isConnected;
}
bool Network::getIsTerminated() {
return isTerminated;
}