From https://sourceforge.net/p/sidplay-residfp/bugs/28/ > When noise+pulse are selected the lower bits of OSC3 are being pulled down by the last four noise bits which are grounded. > See [vice-emu bug #1037](https://sourceforge.net/p/vice-emu/bugs/1037/) Partially fixed with [r2693](https://sourceforge.net/p/sidplay-residfp/code/2693/)
From https://sourceforge.net/p/sidplay-residfp/bugs/28/
Partially fixed with r2693