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108 lines (84 loc) · 2.45 KB
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Copy pathscript.js
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108 lines (84 loc) · 2.45 KB
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const musicContainer = document.getElementById("music-container");
const playBtn = document.getElementById("play");
const prevBtn = document.getElementById("prev");
const nextBtn = document.getElementById("next");
const audio = document.getElementById("audio");
const progress = document.getElementById("progress");
const progressContainer = document.getElementById("progress-container");
const title = document.getElementById("title");
const cover = document.getElementById("cover");
//Song titles
const songs = ["Bullets", "Ballet Box", "Living Spirit"];
//Keep track of song
let songIndex = 0;
// Initially load song details into DOM
loadSong(songs[songIndex]);
//Update song details
function loadSong(song) {
title.innerText = song;
audio.src = `music/${song}.mp3`;
cover.src = `images/${song}.jpg`;
}
//Play song
function playSong() {
musicContainer.classList.add("play");
playBtn.querySelector("i.fas").classList.remove("fa-play");
playBtn.querySelector("i.fas").classList.add("fa-pause");
audio.play();
}
//Pause song
function pauseSong() {
musicContainer.classList.remove("play");
playBtn.querySelector("i.fas").classList.remove("fa-pause");
playBtn.querySelector("i.fas").classList.add("fa-play");
audio.pause();
}
//Previous song
function prevSong() {
songIndex--;
if (songIndex < 0) {
songIndex = songs.length - 1;
}
loadSong(songs[songIndex]);
playSong();
}
//Next song
function nextSong() {
songIndex++;
if (songIndex > songs.length - 1) {
songIndex = 0;
}
loadSong(songs[songIndex]);
playSong();
}
//Update progress bar
function updateProgress(e) {
const { duration, currentTime } = e.srcElement;
const progressPercent = (currentTime / duration) * 100;
progress.style.width = `${progressPercent}%`;
}
//Set progress bar
function setProgress(e) {
const width = this.clientWidth;
const clickX = e.offsetX;
const duration = audio.duration;
audio.currentTime = (clickX / width) * duration;
}
//Event listeners
playBtn.addEventListener("click", () => {
const isPlaying = musicContainer.classList.contains("play");
if (isPlaying) {
pauseSong();
} else {
playSong();
}
});
//Change song
prevBtn.addEventListener("click", prevSong);
nextBtn.addEventListener("click", nextSong);
//Time/song update event
audio.addEventListener("timeupdate", updateProgress);
//click on progress bar
progressContainer.addEventListener("click", setProgress);
//song ends
audio.addEventListener("ended", nextSong);