[REQUIRED] Step 1: Describe your environment
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel stable, 3.19.3, on macOS 13.6.2 22G320 darwin-arm64, locale en-UA)
[✓] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
[✓] Xcode - develop for iOS and macOS (Xcode 15.2)
[✓] Chrome - develop for the web
[✓] Android Studio (version 2023.2)
[✓] IntelliJ IDEA Community Edition (version 2023.3.4)
[✓] VS Code (version 1.85.1)
[✓] Connected device (5 available)
Plugin Version
v4.0.0
[REQUIRED] Step 2: Describe the problem
Steps to Reproduce
The problem is simple. And it is 100% reproducible on Android (iOS works well).
Steps to reproduce:
- Add BottomNavigationBar with a few tabs
- Integrate Native Template Ads on the 1st tab
- use the test
ad_unit_id: /6499/example/native-video and load the ads, video Ads should be played
- unmute sound (if it is muted) on the Ads Video frame
- switch to another tab
Expected: The video Ads playback should be paused, the sound shouldn't be playing.
Actual: The video Ads playback continues playing, and the sound is playing.
On iOS it works properly.
[REQUIRED] Step 1: Describe your environment
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel stable, 3.19.3, on macOS 13.6.2 22G320 darwin-arm64, locale en-UA)
[✓] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
[✓] Xcode - develop for iOS and macOS (Xcode 15.2)
[✓] Chrome - develop for the web
[✓] Android Studio (version 2023.2)
[✓] IntelliJ IDEA Community Edition (version 2023.3.4)
[✓] VS Code (version 1.85.1)
[✓] Connected device (5 available)
Plugin Version
v4.0.0
[REQUIRED] Step 2: Describe the problem
Steps to Reproduce
The problem is simple. And it is 100% reproducible on Android (iOS works well).
Steps to reproduce:
ad_unit_id:/6499/example/native-videoand load the ads, video Ads should be playedExpected: The video Ads playback should be paused, the sound shouldn't be playing.
Actual: The video Ads playback continues playing, and the sound is playing.
On iOS it works properly.