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fix(CI): Vale check
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docs/en/matter/matter.rst

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@@ -38,7 +38,7 @@ Before uploading any Matter example sketch, it is necessary to configure the Ard
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These settings are required for the following reasons:
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* **Partition Scheme**: Matter firmware requires a large application partition (3MB) to accommodate the Matter stack and application code.
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* **Erase Flash**: Erasing flash is necessary to remove any leftover WiFi or Matter configuration from the NVS (Non-Volatile Storage) partition. Without erasing, previous network credentials, Matter fabric information, or device commissioning data may interfere with the new firmware, causing commissioning failures or connectivity issues.
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* **Erase Flash**: Erasing flash is necessary to remove any leftover Wi-Fi or Matter configuration from the NVS (Non-Volatile Storage) partition. Without erasing, previous network credentials, Matter fabric information, or device commissioning data may interfere with the new firmware, causing commissioning failures or connectivity issues.
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Matter Protocol Overview
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************************
@@ -110,8 +110,8 @@ The ``Matter`` class provides the following key methods:
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* ``isWiFiConnected()``: Checks Wi-Fi connection status
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* ``isThreadConnected()``: Checks Thread connection status
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* ``isDeviceConnected()``: Checks overall device connectivity
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* ``isWiFiStationEnabled()``: Checks if WiFi Station mode is supported and enabled
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* ``isWiFiAccessPointEnabled()``: Checks if WiFi AP mode is supported and enabled
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* ``isWiFiStationEnabled()``: Checks if Wi-Fi Station mode is supported and enabled
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* ``isWiFiAccessPointEnabled()``: Checks if Wi-Fi AP mode is supported and enabled
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* ``isThreadEnabled()``: Checks if Thread network is supported and enabled
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* ``isBLECommissioningEnabled()``: Checks if BLE commissioning is supported and enabled
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* ``decommission()``: Factory resets the device

libraries/Matter/examples/MatterColorLight/README.md

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1. Open the `MatterColorLight.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

libraries/Matter/examples/MatterCommissionTest/README.md

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1. Open the `MatterCommissionTest.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

libraries/Matter/examples/MatterComposedLights/README.md

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1. Open the `MatterComposedLights.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

libraries/Matter/examples/MatterContactSensor/README.md

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1. Open the `MatterContactSensor.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

libraries/Matter/examples/MatterDimmableLight/README.md

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1. Open the `MatterDimmableLight.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

libraries/Matter/examples/MatterDimmablePlugin/README.md

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1. Open the `MatterDimmablePlugin.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

libraries/Matter/examples/MatterEnhancedColorLight/README.md

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1. Open the `MatterEnhancedColorLight.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

libraries/Matter/examples/MatterEvents/README.md

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1. Open the `MatterEvents.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

libraries/Matter/examples/MatterFan/README.md

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1. Open the `MatterFan.ino` sketch in the Arduino IDE.
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2. Select your ESP32 board from the **Tools > Board** menu.
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<!-- vale off -->
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3. Select **"Huge APP (3MB No OTA/1MB SPIFFS)"** from **Tools > Partition Scheme** menu.
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<!-- vale on -->
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4. Enable **"Erase All Flash Before Sketch Upload"** option from **Tools** menu.
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5. Connect your ESP32 board to your computer via USB.
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6. Click the **Upload** button to compile and flash the sketch.

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