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Copy pathMyWorld.java
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131 lines (118 loc) · 4.54 KB
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import greenfoot.*;
public class MyWorld extends World {
private Snake snakeBody[];
private Score score;
private Food food;
private static Music m = new Music();
private int direction;
private int state;
private static int BLOCK = 15;
public MyWorld() {
super(20 * BLOCK, 30 * BLOCK, 1);
setBackground("menu.png");
direction = 0;
state = 0;
}
public void act() {
if (state == 0) {
setBackground("menu.png");
if (Greenfoot.isKeyDown("space")) {
state = 1;
m.musicStarted();
}
return;
} else if (state == 1) {
setBackground("background.png");
food = new Food();
addObject(food, 0, 0);
score = new Score("Pontos: ");
addObject(score, 15 * BLOCK, getHeight() - 10);
snakeBody = new Snake[4];
for (int i = 0; i < snakeBody.length; i++) {
snakeBody[i] = new Snake(i == 0);
addObject(snakeBody[i], 6 * BLOCK + (snakeBody.length - i) * BLOCK, 2 * BLOCK);
}
updateFoodLocation();
state = 666;
return;
}
else if (state == -1) {
m.musicStopped();
removeObjects(getObjects(null));
setBackground("gameover.png");
if (Greenfoot.isKeyDown("space")) {
Greenfoot.setWorld(new MyWorld());
state = 1;
}
return;
}
gameSnake();
}
public void gameSnake() {
if (Greenfoot.isKeyDown("right") || Greenfoot.isKeyDown("d")) {
if (direction == 1 || direction == 3) direction = 0;
} else if (Greenfoot.isKeyDown("down") || Greenfoot.isKeyDown("s")) {
if (direction == 0 || direction == 2) direction = 1;
} else if (Greenfoot.isKeyDown("left") || Greenfoot.isKeyDown("a")) {
if (direction == 1 || direction == 3) direction = 2;
} else if (Greenfoot.isKeyDown("up") || Greenfoot.isKeyDown("w")) {
if (direction == 0 || direction == 2) direction = 3;
}
int rotation = snakeBody[0].getRotation();
int previousLocationX = snakeBody[0].getX();
int previousLocationY = snakeBody[0].getY();
snakeBody[0].setRotation(direction * 90);
snakeBody[0].move(BLOCK);
if (snakeBody[0].getX() != previousLocationX || snakeBody[0].getY() != previousLocationY) {
for (int i = 1; i < snakeBody.length; i++) {
int tempRotation = snakeBody[i].getRotation();
snakeBody[i].setRotation(rotation);
previousLocationX = snakeBody[i].getX();
previousLocationY = snakeBody[i].getY();
snakeBody[i].move(BLOCK);
rotation = tempRotation;
}
if (snakeBody[0].getX() == food.getX() && snakeBody[0].getY() == food.getY()) {
growSnake(previousLocationX, previousLocationY, rotation);
updateFoodLocation();
score.add(1);
}
for (int i = 1; i < snakeBody.length; i++) {
if (snakeBody[0].getX() == snakeBody[i].getX() && snakeBody[0].getY() == snakeBody[i].getY()) state = -1;
}
} else {
direction = rotation / 90;
snakeBody[0].setRotation(direction * 90);
state = -1;
}
}
private void growSnake(int x, int y, int rotation) {
Snake s = new Snake(false);
Snake oldSnake[] = new Snake[snakeBody.length];
for (int i = 0; i < snakeBody.length; i++) {
oldSnake[i] = snakeBody[i];
}
snakeBody = new Snake[snakeBody.length + 1];
for (int i = 0; i < snakeBody.length - 1; i++) {
snakeBody[i] = oldSnake[i];
}
snakeBody[snakeBody.length - 1] = s;
snakeBody[snakeBody.length - 1].setRotation(rotation);
addObject(snakeBody[snakeBody.length - 1], x, y);
}
private void updateFoodLocation() {
int x = 0, y = 0;
boolean overlap = true;
while (overlap) {
x = Greenfoot.getRandomNumber(getWidth() / BLOCK);
y = Greenfoot.getRandomNumber(getHeight() / BLOCK);
for (int i = 0; i < snakeBody.length; i++) {
if (x != snakeBody[i].getX() || y != snakeBody[i].getY()) {
overlap = false;
break;
}
}
}
food.setLocation(x * BLOCK, y * BLOCK);
}
}