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#!/usr/bin/env bash
#
# Build a self-contained CodeGraph bundle: an official Node runtime + the
# compiled app + its production deps, so CodeGraph runs with NO system Node and
# NO native build — node:sqlite is built into the bundled Node. One archive per
# platform.
#
# Because dropping better-sqlite3 left zero native addons, the recipe is pure
# file-packaging (download the target's Node, copy the app, archive) — so any
# platform's bundle can be built on any OS. No cross-compile, no native runners.
#
# Usage:
# scripts/build-bundle.sh <target> [node-version]
# target: darwin-arm64 | darwin-x64 | linux-x64 | linux-arm64
# | win32-x64 | win32-arm64
# node-version: e.g. v24.16.0 (default below; pin for reproducible builds)
#
# Output:
# unix: release/codegraph-<target>.tar.gz (launcher: bin/codegraph)
# windows: release/codegraph-<target>.zip (launcher: bin/codegraph.cmd)
set -euo pipefail
TARGET="${1:?usage: build-bundle.sh <target> [node-version]}"
NODE_VERSION="${2:-v24.16.0}"
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
OUT="$ROOT/release"
WORK="$(mktemp -d)"
trap 'rm -rf "$WORK"' EXIT
ARCH="${TARGET##*-}" # x64 | arm64
OSFAM="${TARGET%-*}" # darwin | linux | win32
echo "[bundle] target=${TARGET} node=${NODE_VERSION}"
# 1. Download + extract the official Node runtime for the target platform.
if [ "$OSFAM" = "win32" ]; then
NODE_DIST="node-${NODE_VERSION}-win-${ARCH}"
NODE_URL="https://nodejs.org/dist/${NODE_VERSION}/${NODE_DIST}.zip"
echo "[bundle] downloading ${NODE_URL}"
curl -fsSL "$NODE_URL" -o "$WORK/node.zip"
if command -v unzip >/dev/null 2>&1; then
unzip -q "$WORK/node.zip" -d "$WORK"
else
tar -xf "$WORK/node.zip" -C "$WORK" # bsdtar can read zip
fi
NODE_BIN="$WORK/${NODE_DIST}/node.exe"
else
NODE_DIST="node-${NODE_VERSION}-${TARGET}"
NODE_URL="https://nodejs.org/dist/${NODE_VERSION}/${NODE_DIST}.tar.gz"
echo "[bundle] downloading ${NODE_URL}"
curl -fsSL "$NODE_URL" -o "$WORK/node.tar.gz"
tar -xzf "$WORK/node.tar.gz" -C "$WORK"
NODE_BIN="$WORK/${NODE_DIST}/bin/node"
fi
[ -f "$NODE_BIN" ] || { echo "[bundle] error: node binary not found ($NODE_BIN)" >&2; exit 1; }
# 2. Build the app (compiled JS + copied wasm/schema assets).
echo "[bundle] building app"
( cd "$ROOT" && npm run build >/dev/null )
# 3. Stage: app + production-only deps (pure JS/wasm → portable across platforms).
STAGE="$WORK/codegraph-${TARGET}"
mkdir -p "$STAGE/lib" "$STAGE/bin"
cp -R "$ROOT/dist" "$STAGE/lib/dist"
cp "$ROOT/package.json" "$ROOT/package-lock.json" "$STAGE/lib/"
echo "[bundle] installing production dependencies"
( cd "$STAGE/lib" && npm ci --omit=dev --ignore-scripts >/dev/null 2>&1 )
rm -f "$STAGE/lib/package-lock.json"
# 3b. Native extraction kernel (optional). Included when a prebuilt .node for
# the target exists — release/kernel/<target>/codegraph-kernel.node (the
# release workflow's prebuild artifacts) or the locally staged
# codegraph-kernel/prebuilds/<target>/ (scripts/build-kernel.sh). Absent →
# the bundle simply runs the wasm extraction path; the kernel is a
# per-language speedup, never a requirement (see
# docs/design/rust-kernel-migration-plan.md).
KERNEL_NODE=""
for candidate in "$ROOT/release/kernel/${TARGET}/codegraph-kernel.node" \
"$ROOT/codegraph-kernel/prebuilds/${TARGET}/codegraph-kernel.node"; do
if [ -f "$candidate" ]; then KERNEL_NODE="$candidate"; break; fi
done
if [ -n "$KERNEL_NODE" ]; then
mkdir -p "$STAGE/lib/kernel"
cp "$KERNEL_NODE" "$STAGE/lib/kernel/codegraph-kernel.node"
echo "[bundle] native kernel included ($KERNEL_NODE)"
else
echo "[bundle] no native kernel for ${TARGET} — bundle uses the wasm extraction path"
fi
# 4. Vendored Node + launcher (the launcher uses the bundled Node by relative
# path, so no system Node is ever needed).
#
# `--liftoff-only`: keep tree-sitter's large WASM grammars on V8's Liftoff
# baseline compiler so they never reach the turboshaft optimizing tier, whose
# per-compilation Zone arena OOMs the whole process (`Fatal process out of
# memory: Zone`) on Node >= 22 — even with tens of GB free. The flag is read at
# V8 engine init so it must be on node's command line; the parse worker inherits
# it. See issues #293/#298 and src/extraction/wasm-runtime-flags.ts. (The CLI
# also self-relaunches with this flag when launched without it, so non-bundled
# runs are covered too; passing it here avoids that extra spawn.)
if [ "$OSFAM" = "win32" ]; then
cp "$NODE_BIN" "$STAGE/node.exe"
printf '@"%%~dp0..\\node.exe" --liftoff-only --disable-warning=ExperimentalWarning "%%~dp0..\\lib\\dist\\bin\\codegraph.js" %%*\r\n' \
> "$STAGE/bin/codegraph.cmd"
else
cp "$NODE_BIN" "$STAGE/node"
cat > "$STAGE/bin/codegraph" <<'LAUNCH'
#!/bin/sh
# Resolve symlinks (e.g. the ~/.local/bin/codegraph link install.sh creates) so
# we find the real bundle dir, not the symlink's location.
SELF="$0"
while [ -L "$SELF" ]; do
target="$(readlink "$SELF")"
case "$target" in
/*) SELF="$target" ;;
*) SELF="$(dirname "$SELF")/$target" ;;
esac
done
DIR="$(cd "$(dirname "$SELF")/.." && pwd)"
# Thread the MCP host's pid to the server's orphan watchdog (issue #1185).
# $PPID is our parent — the host itself when it launched this script directly;
# an already-threaded value (the npm shim sets the true host pid) wins.
CODEGRAPH_HOST_PPID="${CODEGRAPH_HOST_PPID:-$PPID}"
export CODEGRAPH_HOST_PPID
# --liftoff-only: avoid the V8 turboshaft WASM Zone OOM (issues #293/#298).
# --disable-warning=ExperimentalWarning: mute node:sqlite's per-thread
# "experimental feature" warning that otherwise interleaves with the progress UI.
exec "$DIR/node" --liftoff-only --disable-warning=ExperimentalWarning "$DIR/lib/dist/bin/codegraph.js" "$@"
LAUNCH
chmod +x "$STAGE/bin/codegraph"
fi
# 5. Archive (.zip for Windows, .tar.gz otherwise).
mkdir -p "$OUT"
if [ "$OSFAM" = "win32" ]; then
ARCHIVE="$OUT/codegraph-${TARGET}.zip"
rm -f "$ARCHIVE"
( cd "$WORK" && zip -rqX "$ARCHIVE" "codegraph-${TARGET}" )
else
ARCHIVE="$OUT/codegraph-${TARGET}.tar.gz"
# --no-xattrs: don't embed macOS xattrs that make GNU tar warn on Linux.
tar --no-xattrs -czf "$ARCHIVE" -C "$WORK" "codegraph-${TARGET}"
fi
echo "[bundle] wrote ${ARCHIVE} ($(du -h "$ARCHIVE" | cut -f1))"