Roller Bed safety checks.#12215
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realforest2001 wants to merge 1 commit into
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Drulikar
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May 14, 2026
| forceMove(roller) | ||
| SEND_SIGNAL(user, COMSIG_MOB_ITEM_ROLLER_DEPLOYED, roller) | ||
| if(target_mob) | ||
| if(target_mob && ((target_mob.faction == user.faction) || target_mob.stat)) |
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Checking this here doesn't really solve the issue; only a convenient way. I would recommend something like this instead (though HUMAN_STRIP_DELAY as a base is probably too long so should probably use its own define for hostile buckling)
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About the pull request
As title
Explain why it's good for the game
Roller bed combat buckling is not something I anticipated having to deal with.
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add: Roller bed mob-click buckling no longer works on enemies unless they're dead or unconscious.
/:cl: