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MeshBooleanType.h
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30 lines (29 loc) · 871 Bytes
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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MESH_BOOLEAN_TYPE_H
#define IGL_MESH_BOOLEAN_TYPE_H
namespace igl
{
/// Boolean operation types
enum MeshBooleanType
{
/// A ∪ B
MESH_BOOLEAN_TYPE_UNION = 0,
/// A ∩ B
MESH_BOOLEAN_TYPE_INTERSECT = 1,
/// A \ B
MESH_BOOLEAN_TYPE_MINUS = 2,
/// A ⊕ B
MESH_BOOLEAN_TYPE_XOR = 3,
/// Resolve intersections without removing any non-coplanar faces
MESH_BOOLEAN_TYPE_RESOLVE = 4,
/// Total number of Boolean options
NUM_MESH_BOOLEAN_TYPES = 5
};
};
#endif