Describe the bug
When turning off player shadows using cl_player_render_in_shadows_view, the game doesn't remove the shadow of the player and instead leaves it visible, but detached from the player.
Video posted in P2:CE Discord
To Reproduce
- Open any map with a shadowed light large enough to fit the player's shadow
- Ensure
cl_player_render_in_shadows_view is set to 1
- Position the player in front of the shadowed light
- Set
cl_player_render_in_shadows_view to 0
- Move away from the light
- Player shadow stays stationary and visible in front of the light
Issue Map
Any map with a shadowed light large enough to fit the player's shadow.
Expected Behavior
Player shadow should no longer be visible.
Operating System
Windows 11 Home | Version 25H2 | Build 26200.7705