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[NEW] Use the new nCine project build scripts to distribute Linux and MinGW dependency libraries
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[NEW] Write a JSON manifest file for pushed artifacts
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[NEW] Add directory history navigation to the file dialog
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[FIX] Disable the Stop/Pause/Play buttons when incompatible with current animation state
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[FIX] Avoid some ImGui fatal asserts related to drag and drop
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[FIX] Update some FontAwesome icons to better represent interface concepts
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[FIX] Fix a crash when saving a spritesheet with fractional canvas resize (#7)
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[NEW] Add support for multiple monitors and automatic window scaling
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[NEW] Save video mode refresh rate and window position in the configuration
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[FIX] Fix the interface layout of the file dialog with GUI scaling
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[NEW] Add support for dragging files from the system to the file dialog, Textures, Scripts, and Render windows
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[NEW] Add a list of pinned directories to the file dialog (part of the configuration)
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[FIX] Close the file dialog modal popup before showing the quit confirmation one
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[FIX] Show the quit confirmation modal window on Android
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[FIX] Fix a crash when playing animations in a sequential group with disabled looping
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[FIX] Fix compilation with the latest version of the nCine
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[NEW] Move the texture rectangle of a sprite with the mouse while pressing the Alt key
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[NEW] Resize the texture rectangle of a sprite with the mouse while pressing the Shift key
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[FIX] Retain the texture rectangle of a sprite when changing texture
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[NEW] Add an option to specify the frames layout inside a spritesheet
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[FIX] Clear the spritesheet texture before rendering frames
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[FIX] Stabilize tips window size by extending tips strings with new lines
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[NEW] Add groups to organize sprites
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[NEW] Add colors to sprites and groups to easily locate corresponding animations
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[NEW] Assign a name to a newly created sprite, group, or animation
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[FIX] Reverse list of sprites in combo boxes to match the rendering layer order
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[FIX] Clone corresponding animations when cloning a sprite
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[FIX] Unassign a sprite’s parent if the latter is deleted
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[NEW] Move sprites and animations with the up or down arrow key
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[NEW] Navigate tips with the left or right arrow key
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[FIX] Disable (without hiding) all the buttons from the textures, sprites, scripts and animations windows
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[FIX] Disable (without hiding) the context menu items that cannot be selected
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[FIX] Select the texture, sprite, script, or animation when opening its context menu
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[FIX] In the animations window, replace the child index with a progressive number
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[FIX] Show the texrect window even when there are no sprites
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[FIX] Hide the root animation entry if the are no animations
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[FIX] Show an horizontal separator even without a tree list below it
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[FIX] Fix the selection after an animation drag and drop
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[NEW] Edit sprites and animations name in the Sprites and Animations windows
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[NEW] Load a different file for a texture without affecting sprites or animations
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[NEW] Change the texture associated to a sprite without affecting its animations
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[NEW] When cloning a sprite also clone its children and its animations
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[NEW] Flash the window and system taskbar when a render is finished on a desktop platform
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[FIX] Fix the sprite, property, and script assignment when cloning an animation
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[FIX] Fix the move direction of the move up and down buttons in the sprites window
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[FIX] Disable (without hiding) the move up and down buttons in the sprites window when they cannot be used
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[FIX] Disable (without hiding) the move up and down buttons in the animations window when they cannot be used
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[FIX] Disable (without hiding) the next and previous buttons in the tips window when they cannot be used
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[NEW] Add a global speed multiplier for all animations
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[FIX] Remove the
Savefile Sizeconfiguration entry as it is not needed anymore
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[NEW] Add an image preview tooltip for textures and sprites
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[NEW] Add a
Quick LoadandQuick Savefunctionality -
[NEW] Add a confirmation modal window when trying to quit the program
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[FIX] Change the keyboard shortcut for reloading a script
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[FIX] Fix the file lists in the bundled textures and scripts combo boxes
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[NEW] Add direction and loop mode to parallel groups
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[FIX] Fix sequential group playing when some contained animations are disabled
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[FIX] Fix the override functionality of animation groups containing property animations
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[FIX] Disable looping for animations inside a sequential group
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[FIX] Set the correct parent of contained animations when cloning a group
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[FIX] Reverse order in the sprites window to match rendering layer order
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[NEW] Set separate blending presets for RGB and alpha channels (also through scripting)
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[NEW] Add a button to override the sprite used by every animation inside a group
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[NEW] Add a "Select Parent" item in the contextual menu of sprites and animations
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[FIX] Fix UV coordinates of texture rectangles
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[FIX] Replace backslashes with slashes in Windows file paths
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[FIX] Change the code that updates the selected animation when removing one
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[FIX] Update the selected sprite index when removing a texture
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[FIX] Clamp texture coordinates wrapping to edges
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[FIX] Snap anchor point position to the pixel
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[FIX] Validate texture rectangle GUI values before applying them
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[NEW] Add delay, loop delay and initial time values
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[FIX] Reverse the direction of animations when the parent sequential group is going backward
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[FIX] Correct the detection of textures and scripts that are not relocatable
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[FIX] Disable animation locking when the parent group is playing
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[NEW] Add context menus for textures, sprites, scritps, and animations
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[FIX] Require pressing btn:[Alt] to drag a sprite on the canvas to prevent accidental movements
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[NEW] Add a combo box to load bundled scripts
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[FIX] Fix bundled projects loading when the configured textures path is not the default one
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[FIX] Many fixes to the Emscripten and Android experimental versions
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[NEW] Add the tips window: by default, it will show up when the program starts
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[FIX] Reset the sprite grid when removing a grid or a script animation assigned to that sprite
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[NEW] Add support for Lua script animations
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Add a new script type animation and a script resource
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Add a new scripts window to the user interface
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[FIX] Fix a crash when changing the texture rectangle of a sprite with a grid animation
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[NEW] Add a checkbox to enable or disable an animation
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[NEW] Add clone buttons for sprites and animations
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[NEW] Add move up and down buttons in the animations windows
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[FIX] Create a new animation under the selected one
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[FIX] Select the dropped animation when drag’n’dropping
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[FIX] Automatically select a newly created animation
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[NEW] Reactivate sequential animation groups
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[NEW] Add direction and loop mode to sequential groups
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[NEW] Add an option to lock or unlock the value of non-playing curve animations
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[FIX] Fix animations order when deserializing animation groups
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[FIX] Set the grid function when deserializing a grid animation
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[FIX] Hide the grid function interface if there are no sprites to animate
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[NEW] Add support for drag and drop in the animations window
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[NEW] Show the animation manager root group in the animations window
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[FIX] Assign the selected sprite to newly created property and grid animations
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[NEW] Add support for drag and drop in the sprites window
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[FIX] Put the move up and down sprite buttons on the same line as the add and remove ones
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[FIX] Add support for the new fault-tolerant texture loader class of the nCine
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[FIX] Avoid displaying the remove button if there are no textures or sprites
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[FIX] Fix a crash when recursively removing an animation and its children
Last paid version on Itch.io