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Fixed a Bug: Project compiles as MDd under Debug now
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‎Build_Premake/premake5.lua‎

Lines changed: 6 additions & 0 deletions
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@@ -20,6 +20,9 @@ project "Zap"
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includedirs {"../extern/DEPENDENCIES (glad)(GLFW)/include/"}
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cppdialect "C++17"
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filter "configurations:Debug"
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staticruntime "off"
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project "Application"
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location "Project/Application"
@@ -46,6 +49,9 @@ project "Application"
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links { "glfw", "glad" }
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linkoptions { "-framework OpenGL" }
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filter "configurations:Debug"
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staticruntime "off"
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