Skip to content

[BUG] OST v1.4.7 Debug: Issue with modifying the .lua binding manifest while Steam is open #102

@h0kd33

Description

@h0kd33

Prerequisites

  • I have searched existing issues and confirmed this has not been reported.
  • I am using the latest build version from the releases page.

Steam client version

1780352834

Windows version

Windows 11 25H2 (26200.8457)

Describe the bug

While Steam is open, modify the .lua binding manifest of the installed game (old version) to an unbound manifest
The update will not take effect; you need to restart Steam for the update to take effect

Steps to reproduce

  1. Install an older version of the game .lua is the binding manifest -> setManifestid (01.png)
  2. After the game is installed, modify .lua to an unbound manifest -> --setManifestid (02.png) updates will not take effect
  3. Try changing the game update options in Steam -> from the global setting "Only update when launching the game" to "Immediately download updates" (03.png) The update does not take effect
  4. Try deleting the .lua file that is unbound manifest and then adding it again; the update will not take effect
  5. After restarting Steam, the update will take effect (04.png)

Expected behavior

While Steam is open, modify the .lua binding manifest of the installed game (old version) to an unbound manifest
The update will take effect; no Steam restart is required

Actual behavior

While Steam is open, modify the .lua binding manifest of the installed game (old version) to an unbound manifest
The update will not take effect; you need to restart Steam for the update to take effect

Log files

https://mega.nz/folder/aawhQToa#odwB0_77_k6blls5mrYt-Q

Lua configuration (if relevant)

Additional context

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions